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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Collision damage

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Collision damage
Offline Cannon
03-10-2011, 02:02 AM, (This post was last modified: 03-10-2011, 02:03 AM by Cannon.)
#32
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Quote:How do you calculate the damage by collision?
% damage done to your ship is something like = (your ship max health/(other ship max health+your ship max health)) * 10

I'm going to reduce this to a smaller percentage and see how it feels in game.

Quote:How do you calculate the rotation and displacement vector after collision?
FL default; I haven't changed it because tensors and matrices give me a head ache. It is also technically difficult to apply an opposite force to a client ship because most of the collision calculations are client side.


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Messages In This Thread
Collision damage - by Penpen - 03-09-2011, 11:33 PM
Collision damage - by Eichann Rush - 03-09-2011, 11:47 PM
Collision damage - by sadtranslation - 03-09-2011, 11:47 PM
Collision damage - by Decerebrated.Individual - 03-09-2011, 11:51 PM
Collision damage - by William Frederick Cody - 03-09-2011, 11:52 PM
Collision damage - by Decerebrated.Individual - 03-09-2011, 11:55 PM
Collision damage - by William Frederick Cody - 03-09-2011, 11:57 PM
Collision damage - by Penpen - 03-10-2011, 12:02 AM
Collision damage - by Camtheman - 03-10-2011, 12:04 AM
Collision damage - by VoluptaBox - 03-10-2011, 12:06 AM
Collision damage - by Akura - 03-10-2011, 12:07 AM
Collision damage - by Hawk - 03-10-2011, 12:09 AM
Collision damage - by Akura - 03-10-2011, 12:10 AM
Collision damage - by William Frederick Cody - 03-10-2011, 12:15 AM
Collision damage - by Penpen - 03-10-2011, 12:16 AM
Collision damage - by Camtheman - 03-10-2011, 12:23 AM
Collision damage - by Akura - 03-10-2011, 12:25 AM
Collision damage - by Anonymous User - 03-10-2011, 12:41 AM
Collision damage - by William Frederick Cody - 03-10-2011, 12:46 AM
Collision damage - by Decerebrated.Individual - 03-10-2011, 12:48 AM
Collision damage - by ... kur nubėgo? - 03-10-2011, 01:05 AM
Collision damage - by Tommeh - 03-10-2011, 01:14 AM
Collision damage - by Cannon - 03-10-2011, 01:18 AM
Collision damage - by Enoch - 03-10-2011, 01:20 AM
Collision damage - by Camtheman - 03-10-2011, 01:41 AM
Collision damage - by Decerebrated.Individual - 03-10-2011, 01:47 AM
Collision damage - by Akura - 03-10-2011, 01:50 AM
Collision damage - by Enoch - 03-10-2011, 01:51 AM
Collision damage - by Camtheman - 03-10-2011, 01:55 AM
Collision damage - by Akura - 03-10-2011, 01:58 AM
Collision damage - by Enoch - 03-10-2011, 02:01 AM
Collision damage - by Cannon - 03-10-2011, 02:02 AM
Collision damage - by VoluptaBox - 03-10-2011, 02:04 AM
Collision damage - by r3vange - 03-10-2011, 02:06 AM
Collision damage - by Enoch - 03-10-2011, 02:14 AM
Collision damage - by Cannon - 03-10-2011, 02:19 AM
Collision damage - by chopper - 03-10-2011, 02:20 AM
Collision damage - by r3vange - 03-10-2011, 02:27 AM
Collision damage - by Enoch - 03-10-2011, 02:30 AM
Collision damage - by Cannon - 03-10-2011, 03:01 AM
Collision damage - by Shryke - 03-10-2011, 03:10 AM
Collision damage - by Jeremy Hunter - 03-10-2011, 03:11 AM
Collision damage - by Garuda - 03-10-2011, 03:14 AM
Collision damage - by Swallow - 03-10-2011, 05:54 AM
Collision damage - by Varyag - 03-10-2011, 10:33 AM
Collision damage - by Rubber_Duck - 03-10-2011, 10:48 AM
Collision damage - by Jack_Henderson - 03-10-2011, 10:51 AM

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