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There's still some things I'd like to see changed about the faction rights. There have been some situations where factions have tried to use the rights on a large scale. I also recently saw a reputation adjustment notice where the requirements to have a rep changed were seemingly ignored by the admins... However, most of them seem perfectly justified and fair.
' Wrote:The Ensign doesnt, its just overlooked.
I believe the faction right says only the top ranking leader and 1 below him can order indies around.
Convienently Overlooked.
In Every Faction, In Every House.
Lovely, right?
Quote:RIGHT 2) Official factions have authority over players of the same NPC affiliation, as long as RP justification is provided. This authority applies in forums and in-game, and applies to player faction diplomacy, and strategic and tactical direction. However, exercise of that authority, on the forums and in game, is restricted to official faction members with the rank of the official faction leader and one rank below him/her. The authority may be exercised through the use of in-game in-RP orders, which, if not obeyed, can result in in-game in-RP consequences (arrest, court martial, and even "lethal" force in extreme circumstances). Official Factions cannot, under any cicrumstances, require another player to follow non-canon RP if that player doesn't want to.
I know. :/
' Wrote:An official Molly faction should not be able to tell a Molly ID'd ship (not affiliated with the faction) that they cannot pirate BMM (or any other ship for that matter). An official Outcast faction should not threaten a Molly ID'd ship with death if they continue to pirate a BMM ship in the Molly's own system (Dublin).
Quote:RIGHT 2) Official factions have authority over players of the same NPC affiliation, as long as RP justification is provided. This authority applies in forums and in-game, and applies to player faction diplomacy, and strategic and tactical direction. However, exercise of that authority, on the forums and in game, is restricted to official faction members with the rank of the official faction leader and one rank below him/her. The authority may be exercised through the use of in-game in-RP orders, which, if not obeyed, can result in in-game in-RP consequences (arrest, court martial, and even "lethal" force in extreme circumstances). Official Factions cannot, under any cicrumstances, require another player to follow non-canon RP if that player doesn't want to.
Neither situation is allowed under faction right #2.
To my knowledge, before that right topic was posted, there were no clear boundaries for faction control - now there is, so it's arguable whether it's given them any more control than they already had.