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Admin Notice: Server testing #4

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Admin Notice: Server testing #4
Offline SA_Scavenger
03-13-2011, 10:01 AM, (This post was last modified: 03-13-2011, 10:01 AM by SA_Scavenger.)
#64
Member
Posts: 1,252
Threads: 36
Joined: Oct 2010

' Wrote:ppl complain about the money making ability...

maybe it would be worth asking the community :

- "how much money do you EXPECT to make in like 1 hour time?"
- "how long should it take to make 1 billion credits?"

cause - MAYBE - it turned out that we make money too easily, too quickly in general...
at the moment - we have very few money sinks

- greatly increasing the repair costs of ships to increase maintaining costs ( more for capital ships, less for fighters, moderately for bombers ) was not welcome
- applying a "risk" of moderate damage to ships using jumpholes instead of jumpgates was also not welcome
- lowering the cash for mining isn t welcome
- pimping a ship doesn t cost too much - and isn t done too often
- we don t have equipment for looks that costs a lot
- we cannot increase the prices of the ships / equipment much - 2 billion is the hardcap

The changes to mining would be fine if they were considering nerfing trading as well. However, they probably aren't. The poll, that the admin team put up, asked us to vote according to four set answers. 60 %, i.e. the majority, voted for absolutely zero, read again, zero change to the mining mod. 22 to 23 % voted for a 20 % reduction in the price of ore at the selling point. 17 to 18 % voted for a 50 % reduction in the price of ore at the selling point. And only 7 to 8% voted to keep the mining mod off.

The current solution that has been implemented by the admin and devs disregarded the poll entirely and instead decided to give mining a double or now it seems triple nerf. The selling price is now 25 % lower, the average mining drop rate is probably close to 50 % lower than it was before. If you are a small fighter miner you HAVE to have a hauler sitting next to you if you want to be able to mine continuously without having to eject cargo every 5 to 10 seconds.

While at the same time trading has not had anything done to it at all. We also have the issue of not knowing when a mining field is full or close to depletion. We now have to mine longer with less profit at the end of a trip. Why even have a poll if the admin/devs obviously didn't pay it any attention at all and decided to do something completely different?

I might have actually enjoyed the new mining mod, however, for almost a week now the scrap mining in New London and nobium in tau 23 have been depleted. I just cannot log in before some other people have already mined them out. I never even mined that often. Maybe 2 to 3 loads per day at most. And that was scrap. I only mined perhaps two to three times a week for nobium ore.

If they wanted to nerf mining so that it was inline with trading they only needed to adjust the selling price. If they wanted to try a new mining mod with all this other "crap" then all they needed to do was LEAVE the selling price alone. No, instead they do both. Which is, in my mind, unfair.

[Image: tycusdekker.png]
 
Thread Closed 


Messages In This Thread
Admin Notice: Server testing #4 - by Cannon - 03-11-2011, 12:56 PM
Admin Notice: Server testing #4 - by VoluptaBox - 03-11-2011, 01:00 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-11-2011, 01:02 PM
Admin Notice: Server testing #4 - by SnakThree - 03-11-2011, 01:03 PM
Admin Notice: Server testing #4 - by hribek - 03-11-2011, 01:08 PM
Admin Notice: Server testing #4 - by Chev - 03-11-2011, 01:09 PM
Admin Notice: Server testing #4 - by alphadog - 03-11-2011, 01:24 PM
Admin Notice: Server testing #4 - by Enoch - 03-11-2011, 01:24 PM
Admin Notice: Server testing #4 - by William Frederick Cody - 03-11-2011, 01:26 PM
Admin Notice: Server testing #4 - by AeternusDoleo - 03-11-2011, 01:31 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-11-2011, 01:35 PM
Admin Notice: Server testing #4 - by SnakThree - 03-11-2011, 01:43 PM
Admin Notice: Server testing #4 - by Jongleur - 03-11-2011, 01:50 PM
Admin Notice: Server testing #4 - by SA_Scavenger - 03-11-2011, 01:56 PM
Admin Notice: Server testing #4 - by aerelm - 03-11-2011, 02:07 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-11-2011, 02:07 PM
Admin Notice: Server testing #4 - by hollowpoint - 03-11-2011, 03:09 PM
Admin Notice: Server testing #4 - by Jinx - 03-11-2011, 03:25 PM
Admin Notice: Server testing #4 - by Vito - 03-11-2011, 03:25 PM
Admin Notice: Server testing #4 - by Dart - 03-11-2011, 06:29 PM
Admin Notice: Server testing #4 - by Tomtomrawr - 03-11-2011, 06:46 PM
Admin Notice: Server testing #4 - by Battlesnax - 03-11-2011, 07:35 PM
Admin Notice: Server testing #4 - by Lobster - 03-11-2011, 07:45 PM
Admin Notice: Server testing #4 - by SeaFalcon - 03-11-2011, 07:58 PM
Admin Notice: Server testing #4 - by Cannon - 03-11-2011, 08:00 PM
Admin Notice: Server testing #4 - by Zukeenee - 03-11-2011, 09:14 PM
Admin Notice: Server testing #4 - by Anonymous User - 03-11-2011, 09:19 PM
Admin Notice: Server testing #4 - by Jack_Henderson - 03-11-2011, 09:49 PM
Admin Notice: Server testing #4 - by Boss - 03-11-2011, 09:52 PM
Admin Notice: Server testing #4 - by SeaFalcon - 03-12-2011, 12:43 AM
Admin Notice: Server testing #4 - by Battlesnax - 03-12-2011, 03:49 AM
Admin Notice: Server testing #4 - by ryoken - 03-12-2011, 04:24 AM
Admin Notice: Server testing #4 - by Battlesnax - 03-12-2011, 07:54 AM
Admin Notice: Server testing #4 - by Jack_Henderson - 03-12-2011, 10:41 AM
Admin Notice: Server testing #4 - by Vito - 03-12-2011, 10:46 AM
Admin Notice: Server testing #4 - by Marko111 - 03-12-2011, 11:37 AM
Admin Notice: Server testing #4 - by Stuart.croll - 03-12-2011, 11:44 AM
Admin Notice: Server testing #4 - by Hielor - 03-12-2011, 11:55 AM
Admin Notice: Server testing #4 - by Stuart.croll - 03-12-2011, 12:00 PM
Admin Notice: Server testing #4 - by Marko111 - 03-12-2011, 12:02 PM
Admin Notice: Server testing #4 - by Tomtomrawr - 03-12-2011, 12:29 PM
Admin Notice: Server testing #4 - by Jack_Henderson - 03-12-2011, 12:32 PM
Admin Notice: Server testing #4 - by Internity - 03-12-2011, 01:01 PM
Admin Notice: Server testing #4 - by Tomtomrawr - 03-12-2011, 01:02 PM
Admin Notice: Server testing #4 - by Marko111 - 03-12-2011, 05:33 PM
Admin Notice: Server testing #4 - by Battlesnax - 03-12-2011, 08:21 PM
Admin Notice: Server testing #4 - by Marko111 - 03-12-2011, 08:39 PM
Admin Notice: Server testing #4 - by Taneru - 03-12-2011, 09:16 PM
Admin Notice: Server testing #4 - by Cannon - 03-12-2011, 09:37 PM
Admin Notice: Server testing #4 - by Taneru - 03-12-2011, 09:47 PM
Admin Notice: Server testing #4 - by SA_Scavenger - 03-12-2011, 09:47 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-12-2011, 09:48 PM
Admin Notice: Server testing #4 - by Taneru - 03-12-2011, 09:50 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-12-2011, 09:51 PM
Admin Notice: Server testing #4 - by Soban - 03-12-2011, 10:00 PM
Admin Notice: Server testing #4 - by Hielor - 03-12-2011, 10:11 PM
Admin Notice: Server testing #4 - by Oxslow - 03-13-2011, 12:05 AM
Admin Notice: Server testing #4 - by Niverlare - 03-13-2011, 12:30 AM
Admin Notice: Server testing #4 - by Vladimir - 03-13-2011, 12:31 AM
Admin Notice: Server testing #4 - by Oxslow - 03-13-2011, 12:36 AM
Admin Notice: Server testing #4 - by A1t - 03-13-2011, 05:00 AM
Admin Notice: Server testing #4 - by Aris - 03-13-2011, 07:49 AM
Admin Notice: Server testing #4 - by Jinx - 03-13-2011, 08:24 AM
Admin Notice: Server testing #4 - by SA_Scavenger - 03-13-2011, 10:01 AM
Admin Notice: Server testing #4 - by MarvinCZ - 03-13-2011, 05:46 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-13-2011, 06:04 PM
Admin Notice: Server testing #4 - by Jinx - 03-13-2011, 06:08 PM
Admin Notice: Server testing #4 - by mio_cid - 03-13-2011, 06:18 PM
Admin Notice: Server testing #4 - by Sturmwind - 03-14-2011, 12:26 AM
Admin Notice: Server testing #4 - by Valinor - 03-14-2011, 12:29 AM
Admin Notice: Server testing #4 - by Niverlare - 03-14-2011, 12:31 AM
Admin Notice: Server testing #4 - by Hielor - 03-14-2011, 12:39 AM
Admin Notice: Server testing #4 - by Kaze Dagon - 03-14-2011, 03:58 AM
Admin Notice: Server testing #4 - by NewHealthRock - 03-14-2011, 04:04 AM
Admin Notice: Server testing #4 - by Cannon - 03-14-2011, 05:35 AM
Admin Notice: Server testing #4 - by Cannon - 03-14-2011, 08:18 AM
Admin Notice: Server testing #4 - by Aris - 03-14-2011, 08:26 AM
Admin Notice: Server testing #4 - by Valinor - 03-14-2011, 08:29 AM
Admin Notice: Server testing #4 - by Cannon - 03-14-2011, 09:22 AM
Admin Notice: Server testing #4 - by AeternusDoleo - 03-14-2011, 09:44 AM
Admin Notice: Server testing #4 - by arvg - 03-14-2011, 10:11 AM
Admin Notice: Server testing #4 - by Cannon - 03-14-2011, 10:15 AM
Admin Notice: Server testing #4 - by Syrus - 03-14-2011, 12:44 PM
Admin Notice: Server testing #4 - by alphadog - 03-14-2011, 12:57 PM
Admin Notice: Server testing #4 - by Niverlare - 03-14-2011, 01:02 PM
Admin Notice: Server testing #4 - by Syrus - 03-14-2011, 01:11 PM
Admin Notice: Server testing #4 - by Charo - 03-14-2011, 02:34 PM
Admin Notice: Server testing #4 - by Coin - 03-14-2011, 03:00 PM
Admin Notice: Server testing #4 - by ... kur nubėgo? - 03-14-2011, 06:13 PM
Admin Notice: Server testing #4 - by Syrus - 03-14-2011, 07:25 PM
Admin Notice: Server testing #4 - by aerelm - 03-14-2011, 09:11 PM
Admin Notice: Server testing #4 - by Stuart.croll - 03-14-2011, 09:15 PM
Admin Notice: Server testing #4 - by Cannon - 03-14-2011, 09:26 PM

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