faction lore and to adhere to is really quite simple.
each faction plays a game - and the wonders of freelancer is that each game shares a common denominator.
but still - each faction ( lore ) has rules to adhere to. - so when the rules say "don t touch the ball with your hands, but only with your feet" - you do not touch it with your hands.
it can be damn fun to just grab the ball with your hands and run off - but like in real life... the fun is rather one sided - and can ruin the game.
factions are no referees though - but they are the ones that interpret the rules ( the lore again ) - they are the ones on the field. they are the ones that don t need to be picked for a team, cause they already are a team.
like in real life though - the casual player might know the rules better than the one in the team. - and even professional team players make mistakes - or play unfair. ( really, there is no difference between faction players and non-faction players when it comes to "when" and "how" they respect the rules )
however - the RL example can go on. - when you run across the field - having fun, - but the team decides that you totally ruin the game.... - they beat you up. - if you are more then them - or stronger then them... they call the "big" guys and remove you from the playing field.
sometimes - that is justified, sometimes it is not - who knows.
in any way...
if i want to have fun - and i either believe that "factions" cannot interpret the lore correctly... or i want to go further than the factions - cause i firmly believe that the lore allows it....
... it is common etiquette to TALK to the ppl already on the playing field. - transparency and communication - ... so often failed by so many players ( factionized and unfactionized )
when it comes to "new" players though..... it is the NEW players job to initiate communications ( and not demands ) - that is what social competence is about.