' Wrote:To do next:
- Find out why ships sometimes drift so much. The should drift based on the amount of time they have been disconnected. The expected rate is 1 meter per second of disconnect time up with a maximum of 50k in the y-axis and 1/10th of that in the x and z axis.
Perhaps because the physics prediction engine assumes constant acceleration, not constant velocity. Meaning the best time to F1 and be invulnerable is right after you apply thrust - be it thruster, cruise engine, or strafing. If you time it right, the ship drifts away very quickly.