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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Fleeing Rules

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New Fleeing Rules
Offline ryoken
03-22-2011, 08:03 PM,
#20
Member
Posts: 3,956
Threads: 173
Joined: May 2007

' Wrote:True, you could just buy bots and bats as well as ammo and go on, but if there's gonna' be a new repair system, it should punish the player for being too reckless to not repair your stuff, making it fall apart in mid space or something, lol.

You forget. bots/bats do not repair guns/thrusters,and so on. So they can fall if not repaired. bots only fix hull.
' Wrote:You could always use another ship while the previous one is being fixed.

Yup they can,so repairs just make things more realistic.

http://discoverygc.com/forums/index.php?sh...c=95030&hl=
Discuss at link so as not to go off topic here.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
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Messages In This Thread
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 06:52 PM
New Fleeing Rules - by dodike - 03-22-2011, 06:57 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:00 PM
New Fleeing Rules - by dodike - 03-22-2011, 07:01 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:04 PM
New Fleeing Rules - by dodike - 03-22-2011, 07:15 PM
New Fleeing Rules - by Niverlare - 03-22-2011, 07:16 PM
New Fleeing Rules - by Jeremy Hunter - 03-22-2011, 07:16 PM
New Fleeing Rules - by ProwlerPC - 03-22-2011, 07:16 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:24 PM
New Fleeing Rules - by dodike - 03-22-2011, 07:32 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:36 PM
New Fleeing Rules - by dodike - 03-22-2011, 07:41 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:43 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 07:45 PM
New Fleeing Rules - by ryoken - 03-22-2011, 07:50 PM
New Fleeing Rules - by Niverlare - 03-22-2011, 07:53 PM
New Fleeing Rules - by dodike - 03-22-2011, 07:57 PM
New Fleeing Rules - by Niverlare - 03-22-2011, 08:02 PM
New Fleeing Rules - by ryoken - 03-22-2011, 08:03 PM
New Fleeing Rules - by Zelot - 03-22-2011, 08:03 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 08:07 PM
New Fleeing Rules - by Niverlare - 03-22-2011, 08:10 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 08:12 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 08:14 PM
New Fleeing Rules - by Niverlare - 03-22-2011, 08:16 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 08:19 PM
New Fleeing Rules - by ryoken - 03-22-2011, 08:19 PM
New Fleeing Rules - by dodike - 03-22-2011, 08:21 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 08:25 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 08:30 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 08:36 PM
New Fleeing Rules - by ryoken - 03-22-2011, 08:36 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 08:41 PM
New Fleeing Rules - by dodike - 03-22-2011, 08:46 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 08:53 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 08:58 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 09:07 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 09:11 PM
New Fleeing Rules - by Schatten Research Facility - 03-22-2011, 09:12 PM
New Fleeing Rules - by Xanthian - 03-22-2011, 09:17 PM
New Fleeing Rules - by Veygaar - 03-24-2011, 05:57 PM
New Fleeing Rules - by Implosion - 03-24-2011, 06:01 PM
New Fleeing Rules - by kikatsu - 03-24-2011, 06:05 PM
New Fleeing Rules - by hypermauler - 03-24-2011, 06:33 PM
New Fleeing Rules - by Veygaar - 03-24-2011, 06:43 PM
New Fleeing Rules - by Mickk - 03-24-2011, 07:14 PM
New Fleeing Rules - by Camtheman - 03-24-2011, 08:41 PM
New Fleeing Rules - by Chev - 03-24-2011, 09:01 PM

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