Quote:- An adjustment to the anticheat so that people with copies of FL that are slightly different to the original - not cheating but not the same - do not have their weapons disabled.
So that was the problem... Good to know.
I wonder, however, because my guns started working again before you tweaked the thing. Or at least it seemed that way.
Quote:- Find out why ships sometimes drift so much. The should drift based on the amount of time they have been disconnected. The expected rate is 1 meter per second of disconnect time up with a maximum of 50k in the y-axis and 1/10th of that in the x and z axis.
This is not entirely true. Maybe it should be like that, but it ain't.
Just an hour ago I drifted 30k even though I was back in space after 2 minutes.
And after that, I logged in a ship that was F1'd in space few days ago, it was next to a base.
Also, when it's 'moved' - it's always down (more often) or up (less, but happens), it never drifts straight.
There, hope it helps a bit.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.