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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Need advice about loadout...

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Need advice about loadout...
Offline AeternusDoleo
03-23-2011, 03:39 PM,
#5
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Of the two supercapital ships the Outcasts have, the Sarissa boasts a better arc on most turrets. It's also a bit lighter then the Ranseur, so it maneuvers a bit better (but you'll still not outmaneuver a Zephyr or Osiris). It's a medium battleship... I'd put 2 Battlerazors on there, set up for chainfire instakilling snubs that stray too close. Lot more satisfying to do that then to have a boatload of Solaris turrets, and a BR pair will also make most gunboats scratch behind their ears. Make sure you position them near the nose of your ship, preferably with forward and side arcs.

You'll want a mortar. Heavy or standard, your pick... I personally prefer a pair of standard ones, both front and aft firing.
Battleship missiles... I made that misstake once. Big friendly fire hazard, their usefulness is rather limited. One at most as an auxiliary weapon you'll rarely use (it's good for shooing people away from a basecamping situation, by aiming for the hostile base).
Battleship pulse... Mortars are just as effective at shieldbreaking. If you're considering a BS pulse, just use a pair of mortars instead of one and chainfire those.

Outcast primary turrets do good damage in comparison to most other battleship guns, but are slightly lacking on energy efficiency, which will hamper your efforts in a sustained slog. Crazy as it may sound, Lanehacker or Zoner battleship turrets will be a better choice for this ship, with generic Battleship Primaries being a close second. Battleship to battleship slogs generally end up draining your core - squeezing more damage per energy unit out of your guns is key to winning those fights.

Some final tips: While it's tempting to open up with a mortar barrage and mortar your enemy again as soon as you can refire them, this isn't generally the best battleship tactic, especially if your primaries can drain more energy then your core produces. Spare energy for your primaries and you'll do more damage in the long run.
I'd equip primaries on all slots not yet occupied. If you favor razors to do gunboat defense, have at least 2 cover every angle.

Hope this helps:)

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
Need advice about loadout... - by Stefz - 03-23-2011, 01:33 PM
Need advice about loadout... - by Soul Reaper - 03-23-2011, 01:34 PM
Need advice about loadout... - by kun - 03-23-2011, 02:01 PM
Need advice about loadout... - by A1t - 03-23-2011, 03:34 PM
Need advice about loadout... - by AeternusDoleo - 03-23-2011, 03:39 PM
Need advice about loadout... - by Aphil - 03-23-2011, 03:54 PM
Need advice about loadout... - by AeternusDoleo - 03-23-2011, 04:14 PM
Need advice about loadout... - by jxie93 - 03-23-2011, 06:38 PM
Need advice about loadout... - by Camtheman - 03-23-2011, 06:44 PM

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