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You're nicked
Offline Dashiell
03-26-2011, 02:13 PM,
#1
Member
Posts: 2,973
Threads: 148
Joined: Oct 2008

Quite a while back I started a topic about 'arrest rp' and bounties reflecting an arrest.

It can be found here.

Lately, some FL hook commands like /shields and /selfdestruct made me start thinking about this again. We all know the police factions need some love. And I'd like to see bounty hunting rp evolveed with the possibility to 'arrest' pirates for claiming a bounty. So I had 2 general ideas in mind.

1: The /surrender command a.k.a. 'Going French'

This one's pretty basic. A player who types /surrender surrenders. (no, really? omg!) Typing this line has the following effect. a message appears in green like the /coin command with a time stamp saying 'Player X has surrendered'. Secondly, typing this causes the powerplant of the ship to drop to 0 and remain 0 until said player has docked. This to make sure surrendering has actual consequences and can`t be spammed or abused to feign a surrender.

Surrendering counts as a pvp death/ flee. The green message is proof that can be used to claim bounties or to *sigh* file a sanction report for re engaging.

The idea is that maybe forcing a pirate to surrender and get arrested is worth more bounty money. I know everyone rps his pirate like a really cool and tough guy who isn't afraid to die and rather face death than be arrested cuz he's so leet blah blah blah yadda yadda yadda. But some people might actually like the whole arrest bit. It makes for funny rp and events (jailbreaks anyone?)

Yes, its unrealistic that an arrested person is free after 4 hours (should its players choose to) and that an arrested person's ship flies off 'on its own' to dock on a pirate base after the surrendering has happened. But that`s simply game mechanics getting in the way.

I personally think some lulz can be had with this. yes, any ship can surrender. even battleships at war. be creative.

2: The /arrest command a.k.a. 'You Are So Busted'

2nd idea is the /arrest command. This command allows any police-id-ed ship (or even BHG, but that may cause issues, I'll get to that later) to arrest a targetted ship, again with a message: 'Player X has been arrested' But I say old bean, that's way OP! Well, there's a catch. the targetted ship needs to be at, let's say, 20% hull in order for this to work. Normally, when a player still has botts, he wont let his hull drop to 20% before regening, or he'll regen too fast for the cop to type /arrest player X in time (example: fighter getting hit by a MR)

Getting arrested does the following. The ship in question gets beamed to its previous launchpoint. Maybe even add a launch-block for 4 hours to make arrest really something to fear. God knows the Disco police factions could do with some fear factor on their side, because right now they're just the diet coke of navies.

But then... then we can arrest battleships! epic! and BHG can arrest entire Legates in Omeicron Theta or cambridge! ftw!

No. The /arrest command works up to gbs. Anything bigger will have to depart in flames and molten steel.

Yes, it can be abused by lolcops arresting randon traders or something after snaccing their tranport or something. But if said trader makes a ss of his ship showing nothing is wrong with his kit or chatlogs, o.o comes into play

I think rule 0.0 covers potential abuse of this command pretty well.

ok, end of wall of text. Discuss?

[Image: serpentlol.gif]
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Messages In This Thread
You're nicked - by Dashiell - 03-26-2011, 02:13 PM
You're nicked - by Silver.2 - 03-26-2011, 02:58 PM
You're nicked - by Prysin - 03-26-2011, 03:58 PM
You're nicked - by El_Vlado - 03-26-2011, 04:49 PM
You're nicked - by LONGBOW - 03-26-2011, 05:12 PM
You're nicked - by MrHeadphones - 03-26-2011, 05:23 PM
You're nicked - by Veygaar - 03-26-2011, 09:52 PM
You're nicked - by ryoken - 03-26-2011, 10:09 PM
You're nicked - by Alex. - 03-26-2011, 10:15 PM
You're nicked - by Dashiell - 03-26-2011, 10:39 PM
You're nicked - by Silver.2 - 03-26-2011, 10:42 PM
You're nicked - by Anesthetize - 03-26-2011, 11:08 PM
You're nicked - by Huhuh - 03-26-2011, 11:34 PM
You're nicked - by Prysin - 03-26-2011, 11:40 PM
You're nicked - by Dashiell - 03-27-2011, 11:40 AM

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