4 mines? You nuts amigo? Drop a pack of mines while something's chasing you, EK turn, disruptor... instant fighter killing explosion of 164m range. Njet on the quad minedrop. Not to mention the fact that mines home in on the nearest target, not the one you select. The FLAK turrets make sense, but since they're projectiles with a detonator, they'd need to be tracked serverside, which increases server load, at that refire...
If you truly want to make a heavy bomber, a larger variety of torpedoes would be the way to go, and specifically, torpedoes with shield busting capacities. Something with 4 torpedo slots (1x shieldbuster torpedo, 2x nova torpedo, 1x SNAC) as a superbomber would give most capital vessels pause. Since torpedos are utterly useless against gunboats, fighters and smaller transports it'd not imbalance things much against those.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.