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/net all on Addition

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/net all on Addition
Offline Diomedes
03-28-2011, 09:59 PM,
#10
Member
Posts: 337
Threads: 32
Joined: Oct 2010

Pretty much as stated above, the function totally makes sense.

OORP however, this could make pirating really very difficult. A tagged ship already gets followed around system to system by enemies and mercs/hunters. Giving the police a pinpoint location as well seems too much.

Yeah sure, pirating in open space could work around this, but it's incredibly difficult to do as any trader with brains just flies around the red contact at 13K+.

I think the end result of this would be an increase in pirate wolfpacks, and also an increase in very short "Give me the credits in 10 seconds" type encounters. After every hit pirates will need to move far and fast, since the police are likely on the way.

So in the end pros:
Boost to police ID
RP sense

Cons:
Less trader-pirate rp?
Whenever I pirate, I stop more people in the lanes that I DON'T pirate then I do. Rhinos, Civilians, fighters etc. Having to move after each lane down would be pretty tedious.
Push pirates even more to mining fields

In the end I completely understand the concept, but it just feels skewed and the arguments for expansion might get out of hand. There are many things in FL that should get scanned/reported to commands automatically (attacks on weapons platforms, hostile contacts near hidden bases, smugglers selling their goods on lawful planets etc.) I think that they aren't automated to leave some amount of player importance, and some room for subversion (smuggling, sneak attacks, pirating).

Without the room for subversion except in very select/discrete circumstances you get a world that is more realistic, but probably less conducive to gameplay.

[Image: BretGarethWIP53.png]
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Messages In This Thread
/net all on Addition - by Hidamari - 03-28-2011, 07:21 PM
/net all on Addition - by AndrzejB - 03-28-2011, 07:25 PM
/net all on Addition - by DarthBindo - 03-28-2011, 07:25 PM
/net all on Addition - by VoluptaBox - 03-28-2011, 07:58 PM
/net all on Addition - by Anonymous User - 03-28-2011, 08:02 PM
/net all on Addition - by Mark_Brown - 03-28-2011, 08:09 PM
/net all on Addition - by Hielor - 03-28-2011, 09:13 PM
/net all on Addition - by Soban - 03-28-2011, 09:19 PM
/net all on Addition - by Irra - 03-28-2011, 09:25 PM
/net all on Addition - by Diomedes - 03-28-2011, 09:59 PM
/net all on Addition - by DarthBindo - 03-28-2011, 10:16 PM
/net all on Addition - by Shryke - 03-28-2011, 10:28 PM
/net all on Addition - by Hidamari - 03-28-2011, 11:11 PM
/net all on Addition - by Shryke - 03-30-2011, 04:59 AM
/net all on Addition - by J.Miller - 04-03-2011, 10:09 PM
/net all on Addition - by Backo - 04-03-2011, 11:51 PM
/net all on Addition - by Hielor - 04-04-2011, 12:02 AM
/net all on Addition - by Backo - 04-04-2011, 12:40 AM
/net all on Addition - by 11of10 - 04-04-2011, 08:03 AM
/net all on Addition - by Hielor - 04-04-2011, 08:10 AM
/net all on Addition - by Camtheman - 04-04-2011, 02:26 PM
/net all on Addition - by El_Vlado - 04-07-2011, 02:29 AM
/net all on Addition - by SeaFalcon - 04-07-2011, 02:50 AM
/net all on Addition - by captainpoo - 04-07-2011, 04:14 AM
/net all on Addition - by Hidamari - 04-07-2011, 06:01 AM
/net all on Addition - by Shryke - 04-09-2011, 09:53 PM

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