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[Ship Concept] Ultraheavy bombers

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[Ship Concept] Ultraheavy bombers
Offline RmJ
03-29-2011, 09:24 AM, (This post was last modified: 03-29-2011, 09:26 AM by RmJ.)
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Threads: 161
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SOME of you may have heard about my idea's of a class of bomber that isn't all that conventional. Well after reading the thread '[Ship Concept] Ultralight bombers' I figured might as well throw this idea out there for the masses to pick apart and pretend it really matters.


THUS I bring you a modeled reflection of a Heavy Bomber based off from Rhiny tech...

Bergelmir - 140-ARKM-N58 Rheinland Bomber


Guns/Turrets 4 / 2
Opt. weapon class 1
Max. weapon class 6
Additional equipment
2xCD/T
1xCM
1xM
Hull strength 20,200
Max. shield class 10
Cargo space 105 units
Nanobots/Batteries 105/105
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 45,390 u
Power recharge 1,880 u/s


SOME KIND OF Heavy Bomber (Specialized anti-cap bomber)

Guns/Turrets 0 / 4
Opt. weapon class 1
Max. weapon class 6
Additional equipment

2xCM
4xM

Hull strength 35,200
Max. shield class 10
Cargo space 200 units
Nanobots/Batteries 126/126
Max. impulse speed 90 m/s
Max. thrust speed 199 m/s
Power output 40,000 u
Power recharge 1,880 u/s


Bomber Mine Type I (Long range)

Hull Damage 25,000
Shield Damage 7,800
Explosion Radius 164m
Detonation Range 6m
Mine Statistics
Lifetime 30s
Self Safe Time 4s
Seeker Range 1,500m
Top Speed 60m/s
Acceleration 200m/s^2


Bomber Mine Type II (Long Range)

Hull Damage 7,800
Shield Damage 25,000
Explosion Radius 164m
Detonation Range 6m
Mine Statistics
Lifetime 30s
Self Safe Time 4s
Seeker Range 1,500m
Top Speed 60m/s
Acceleration 200m/s^2


Bomber Mine Type III

Hull Damage 15,000
Shield Damage 3,800
Explosion Radius 100m
Detonation Range 6m
Mine Statistics
Lifetime 15s
Self Safe Time 4s
Seeker Range 800m
Top Speed 60m/s
Acceleration 200m/s^2


Bomber Mine Type IV

Hull Damage 3,800
Shield Damage 15,000
Explosion Radius 100m
Detonation Range 6m
Mine Statistics
Lifetime 15s
Self Safe Time 4s
Seeker Range 800m
Top Speed 60m/s
Acceleration 200m/s^2


Bomber Flac Turret MKI


Weapon Class: 6
Hull Damage: 1,000
Shield Damage: 500
Range: 1,000 m
Projectile Speed: 350 m/s
Refire Rate: 2.00
Energy Usage: 600
Explosion Radius: 50 m


Bomber Flac Turret MKII


Weapon Class: 6
Hull Damage: 500
Shield Damage: 1,000
Range: 1,000 m
Projectile Speed: 350 m/s
Refire Rate: 2.00
Energy Usage: 600
Explosion Radius: 50 m



So pick away at it this is just rough off the top of my head but the general idea I am aiming for.

[Image: CrlBx.gif]
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Messages In This Thread
[Ship Concept] Ultraheavy bombers - by RmJ - 03-29-2011, 09:24 AM
[Ship Concept] Ultraheavy bombers - by AeternusDoleo - 03-29-2011, 09:37 AM
[Ship Concept] Ultraheavy bombers - by RmJ - 03-29-2011, 09:47 AM
[Ship Concept] Ultraheavy bombers - by Hielor - 03-29-2011, 10:18 AM
[Ship Concept] Ultraheavy bombers - by Captain - 03-29-2011, 10:34 AM
[Ship Concept] Ultraheavy bombers - by AeternusDoleo - 03-29-2011, 10:37 AM
[Ship Concept] Ultraheavy bombers - by n00bl3t - 03-29-2011, 11:07 AM
[Ship Concept] Ultraheavy bombers - by J.Miller - 03-29-2011, 04:42 PM
[Ship Concept] Ultraheavy bombers - by Toaster - 03-29-2011, 06:42 PM
[Ship Concept] Ultraheavy bombers - by Anonymous User - 03-29-2011, 06:48 PM
[Ship Concept] Ultraheavy bombers - by SevereTrinity - 03-29-2011, 07:13 PM
[Ship Concept] Ultraheavy bombers - by RmJ - 03-29-2011, 07:57 PM
[Ship Concept] Ultraheavy bombers - by Panzer - 03-29-2011, 08:00 PM
[Ship Concept] Ultraheavy bombers - by RmJ - 03-29-2011, 08:38 PM

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