' Wrote:You're misinterpreting what I'm saying. I'm not saying get rid of the rank up, get a new ship system in factions. I'm saying make ships cheaper so you don't have to spend time grinding to get them; time that could be spent on interesting RP.
I think you missed my point that the grind is what forces me to interact with others and role play.
Quote:. I would just spend a day floating around to get my standing up, get my cap ship, and miss out on the whole story I am creating to get there from where I am now. Instead, every time I log on freelancer in my little Roc and try to fight a Navy gunboat, I have a new page in my character's role play history. It's real history made here in Discovery, and I think that is the kind of role play you guys want to happen.
My entire story on this server has developed out of me needing to go out when I log in to collect that 1-2 mil from an unlucky trader. The longer it takes me to earn better ships, the longer that role play path is. You are proposing to cut that short or even eliminate it altogether.
Quote:I missed out on a good fight though
I was about to roleplay and join in
"That's my friend you're shooting! I'm coming man!"
as I was typing that, the other guy blew me up though :\
so it came out like...
"That's my friewassdasdaadads"
can't fly with chat open