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RP Event Idea

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RP Event Idea
Offline Magoo!
10-21-2007, 12:20 AM, (This post was last modified: 10-22-2007, 11:13 PM by Magoo!.)
#1
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

Hullo, there... I've got an idea for a *gasp* RP Event! If you didn't know that, you didn't read the title! Congratulations... Now you do. This will be on the RP server in Omicron Major (via Alien Jump Gate). Next...

I was thinking about a realistic battle. And the Alien Jump Gate system provides the perfect opportunity! This was mostly based off of the fact I'm tired of getting killed in like, six shots with no sport or amusement in the battle.

So, my propostion is this. We use the Alien JG system (Linked to Minor), which has a ground. Now, on this ground could be several bases, or un-shielded cap. ships. Participants would be divided into two (or several) teams. Each team with *gasp again* a base/cap ship! The cap. ships would be on the ground, so really a flat-bellied cap. ship, like a Battlestar would work best.

The goal of the game would be to eliminate the enemy's unshielded base/ship while protecting your own.

Oh, now here comes the fun part! The fighters would be unshielded too. Fighters would use Barragers and missiles, since the barragers are like chain guns... They sound like bullet-firing weapons at least... And missiles for obvious reasons... And ONLY Sunslayer/star killer torpedos... Anti-Matter is a tad... Unrealistic? Cap. ships/bases would be equipped with Missile turrets and flak turrets, representing base AA defenses.

No engine kill/outrageous space maneuvers. Just boost (Tab, not cruise!) up to full speed, engine kill, then continuously tap boost to remain at 200 speed. If you were going any slower, or, say... BACKWARDS; you'd fall out of the sky... Technically.

Now, most of us have been in Alien JG land. And most of us know that there is a huge trench system thing there. I was thinking that the bases could be placed on opposite sides of the trench... Maybe.

Also! Teams would have to be NPC faction based (except base, probably both would be Battlestars), since obviously, you wouldn't see an American flying a MiG over Japan. The Talon seems like a fair craft for one team. Not outrageously strong (armor wise), decent maneuverability (you wouldn't be able to turn a Starflier turn in an atmosphere anyways), and plenty of power to run the Barragers.

Okay, so if we all feel the need to use chain guns instead of Barragers, okay... But I don't see Tachyon fitting in with a realistic fight.

Alright! I think that's all... I reserve the right to edit anything. Now, I have an idea as to what you're all thinking. "Realistic fight? No shields? Gravity?! ATMOSPHERE?! That is so not FL"... Well neither is a mysterious planet floating over a ground with a magical Jump Gate way over head... In supposed space, might I add. It might as well be used for something other than cheap Nomad kills... They wont pose much threat. 10K armor can handle a few 200 damage hits. It'll make things interesting.

I realise a BS's armor would be really hard to take down with Barragers and SunSlayers, so I propose that we allow unlimited respawns into the battle until one team's base is destroyed... In which case that team is out. And in the case of a two-team 'game', then a victor would be named.

Okay, nutshelling!

Bases - Battlestars
Base Armaments - Flak Turrets, Missile Turrets

Planes/Fighters - Faction based, only 1-2 kinds... Bombers allowed ONLY if you use Sunslayers.
Planes/Fighters Armaments - Barragers (Maybe Chain guns, to-be-decided), Sunslayers
Planes/Fighters - PREFFERABLY all VHF's to acquaint the 9-10K armor and so everybody's maneuverability is fair... Still need another suggestion for a 9-10K armor VHF to oppose the Talon

Rules
1. Infinite respawns until base is destroyed
2. ONLY use weapons listed
3. NO ships above fighter
4. All fighters on one team must be almost the same (At least Faction wise, a Defender and another Lib. Ship would be okay.)
5. No engine killing to turn around, and speed the opposite direction, do outrageous stunts that you couldn't do in a Raptor, for instance; ON EARTH. Must keep consistant speed of 200 (ish) from continually tapping boost. Carpol tunnel warning.:P
6. To be determined...
-------------------- People Interested in this Idea and if it goes through who will join in --------------------
~ I m rdy
~ Joeinicus (So sayeth he)
~ UKMG (Once admins approve... Assuming they do [correct me if I'm wrong via PM])
~ Quintinius~Verginix
~
...
-------------------- TEAM NESS --------------------
Team One [RED TEAM]
(Talons... Not Raven's Talons; Talons. Order Talons. Sexy Talons. The Talons that aren't the Starwars pod racers)
Base Character ~ UKMG Flag Ship
~ UKMG Members
~ Me!
~
~

Team Two [BLUE TEAM]
(Eagles... Yes, Eagles. More or less the same armor rating, and both VHF's... Sounds good to me)
Base Character ~
~ Joeinicus
~ I m rdy
~ Quintinius~Verginix
~

-------------------- BASE PLAN --------------------
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Messages In This Thread
RP Event Idea - by Magoo! - 10-21-2007, 12:20 AM
RP Event Idea - by Xoria - 10-21-2007, 01:57 PM
RP Event Idea - by I_m_rdy - 10-21-2007, 02:13 PM
RP Event Idea - by Thunderhawk - 10-21-2007, 02:15 PM
RP Event Idea - by Magoo! - 10-21-2007, 04:50 PM
RP Event Idea - by Gamazson - 10-21-2007, 05:24 PM
RP Event Idea - by Magoo! - 10-21-2007, 05:47 PM
RP Event Idea - by Vape - 10-21-2007, 06:01 PM
RP Event Idea - by Joe012 - 10-21-2007, 07:17 PM
RP Event Idea - by Qunitinius~Verginix - 10-21-2007, 07:27 PM
RP Event Idea - by Magoo! - 10-21-2007, 11:56 PM
RP Event Idea - by Qunitinius~Verginix - 10-22-2007, 06:05 AM
RP Event Idea - by Magoo! - 10-22-2007, 11:03 PM
RP Event Idea - by I_m_rdy - 10-23-2007, 04:03 PM
RP Event Idea - by UKMG-Tsunami - 10-23-2007, 07:50 PM

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