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Ingame 'Codes' of Sirius House Laws - Important Suggestion

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Ingame 'Codes' of Sirius House Laws - Important Suggestion
Offline El_Vlado
04-07-2011, 04:05 AM,
#1
Member
Posts: 107
Threads: 8
Joined: Feb 2011

This was suggested last year by Montezuma: http://discoverygc.com/forums/index.php?sh...c=69182&hl= on Corsair laws, however nothing materialised from it as far as I have seen/searched for in the forums.

Again, the creation of a Codes of Laws, via separate codes that contain the laws of a particular house throughout Sirius, is in my opinion of critical importance.

As my main character, enforcing the law is pertinent and I explain the laws, what section they are in, and what they mean during that process. However this is not always the case, people are misinformed, don't know what is happening, and many times get prosecuted unfairly by secondary fleet/primary fleets that don't know the laws of their house well. Furthermore, normal pilots don't know their legal standing, unless they read it on the forums; though even then they don't comprehend the meaning of it, as many laws are very old, vague and in serious need of reform.

The Codes of Laws 'commodity item' could be sold at major planets in that house, similar to that of the "Welcome to Liberty' document/commodity, and therefore pilots operating within that house or territory would have no excuse to say they do not know the law. For example: If you are a lawful in Liberty and trade alot, and want to make sure your business is legal, you can take with you everywhere you go the Liberty Legal Code. Lets say this trader also goes to Bretonia as he trades Luxury Goods, then the trader would also have the Bretonian Legal Code. This would make those breaking the law genuine criminals, and if those who still don't understand as clearly negligent. In my experience, a quite substantive amount of pilots who break the law do so not knowing the laws in that house.

I'm assuming it wouldn't be too hard to add a document in this version, or in the next version of Discovery. As said before it would need to be able to be updated without having to re-create the document. However, the first step that is needed would be legal reform of the laws before this could be done. To take the laws I know best, the Laws of Liberty, and the laws of the Embargo against Rheinland, alot of the time they don't reflect the current situation of Liberty, in some regards do not encompass the law as a whole, or are vague. These characteristics must vanish if a document is provided for each pilot to posses in said house.

I won't go into the details of the weaknesses of the law, but just to point out that in order to have pilots who understand the law, it needs to be clear, concise, articulate and recent so that each code is easy to read in the inventory, and is well formatted. I think that should be embarked upon before these are created, or if these can be updated then create them with the 'current' laws, and then when reformed update it.

If this could be done I think it'll benefit all lawful citizens of every house, and perhaps even non-lawfuls. I have the Laws of Liberty in print copy, but I think if each pilot needs to understand the law they should be able to by not having to alt+tab to read the laws if stopped by the police of that house, or to have a print copy like myself.

I believe this should be actively pursued and as such should start a momentum to see if its possible to get it happening. I would prefer this anyday over any item of equipment, due to its importance in Sirius as a whole.

[Image: j8jrjo.jpg]
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Messages In This Thread
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by El_Vlado - 04-07-2011, 04:05 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by michiyl - 04-07-2011, 09:04 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by El_Vlado - 04-07-2011, 11:43 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by AirAce - 04-10-2011, 05:42 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by El_Vlado - 04-11-2011, 06:16 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by MystacX - 04-12-2011, 10:29 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by El_Vlado - 04-26-2011, 05:25 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by Daedric - 04-26-2011, 07:07 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by Hielor - 04-26-2011, 07:44 AM
Ingame 'Codes' of Sirius House Laws - Important Suggestion - by El_Vlado - 04-27-2011, 01:48 PM

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