Here's some skype conversation to measure to lolWutin=sm allowed by Cannon's last update:
[05:24:00] Jeni Walker (Tigger: Mollys, ALG, FP1): hey guys, think about it
[05:24:04] Jeni Walker (Tigger: Mollys, ALG, FP1): not sure it's worth it
[05:24:27] Jeni Walker (Tigger: Mollys, ALG, FP1): 13th base got killed and while I don't like the 13th, I know that they had enough supplies to last days
[05:24:36] atlas.ml: It got killed??
[05:24:39] Jeni Walker (Tigger: Mollys, ALG, FP1): 3 days of mox for the shield
[05:24:47] Jeni Walker (Tigger: Mollys, ALG, FP1): 7 day sof supplies for the crew
[05:24:58] Jeni Walker (Tigger: Mollys, ALG, FP1): and a ****load of alloys
[05:25:17] Jeni Walker (Tigger: Mollys, ALG, FP1): so, if a few BS can just insta you before the shield can come on, that's pointless
[19:30:19] Mario: the bases are more then buggy.
[20:01:50] Jeni Walker (Tigger: Mollys, ALG, FP1): yeah
[20:02:24] Jeni Walker (Tigger: Mollys, ALG, FP1): I dun mind a money sink, but right now they're more like money and time toilets.
[20:02:43] Mario: the funny part is that they argue.. that is fine..
[20:03:54] Jeni Walker (Tigger: Mollys, ALG, FP1): we keel base lawl
no u! base bugged
we still keel u base lawl
Like Jeni said - money AND time toilets. 2 lolWuts can kill base within an hour - nothing to bore about, thinking a whole faction spent days gathering resources and building it...
If you made Bases into such a huge time and credit sinks, that only 1-3 bases per house can be actively suplied to grow with 2 or 3 factions actively supporting each of them - at least don't make them instable by two power-traders/power-missionlancers from pvpServer just for the lulz.