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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Administrator Cannon

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Administrator Cannon
Offline Tortured_Soul
10-25-2007, 09:27 AM, (This post was last modified: 10-25-2007, 09:29 AM by Tortured_Soul.)
#17
Member
Posts: 205
Threads: 14
Joined: May 2007

Okay so I just tested Yuri's suggestion for weapon values.

Code:

Quote:[Gun]
nickname = yuris_neg_one_gun
ids_name = 501461
ids_info = 501462
DA_archetype = equipment\models\turret\ku_turret04.cmp
material_library = equipment\models\ku_turret.mat
HP_child = HPConnect
hit_pts = 80000
explosion_resistance = 1.000000
debris_type = debris_turret_large
parent_impulse = 20
child_impulse = 80
volume = 20.000000
mass = 10
damage_per_fire = 0
power_usage = 1
refire_delay = -1
muzzle_velocity = 1500
toughness = 20
flash_particle_name = rh_capgun_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = yuris_neg_one_gun_ammo
separation_explosion = sever_debris
auto_turret = true
turn_rate = 90
lootable = false
[Munition]
nickname = yuris_neg_one_gun_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = -1
energy_damage = -1
one_shot_sound = fire_photon5
munition_hit_effect = rh_capgun_01_impact
const_effect = rh_capgun_01_proj
lifetime = 2.000000
force_gun_ori = false
mass = 1
volume = 0.000100

While he's correct about the shield and hull damage, it's infinate, eg it takes two hits to kill things, one to take down sheilds, the other to wreck the hull, the refire rate appears to be FINITE.

I think it runs at whatever FPS you're playing at. Consequently, the enrgy drian is finite also, meaning that you can run out of energy.

Screenshots:

http://i28.photobucket.com/albums/c220/Tor...01/screen43.jpg
Weapons shop on Manhatten, Single Player, on my editing copy of Discovery. Shows the values I used. I did use -1 for refire in the file if you check, but FL seems to have chaged it to zero.

http://i28.photobucket.com/albums/c220/Tor...01/screen44.jpg
Beam weapon anyone?

http://i28.photobucket.com/albums/c220/Tor...01/screen47.jpg
Particle Spray, this is what happens when you re-trajectorise the above weapon, proving that it isn't a continuous beam as such.

[Image: signature.png]
Initial Biography ; Running Story
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Messages In This Thread
Administrator Cannon - by LancerZero - 10-23-2007, 07:44 PM
Administrator Cannon - by ghostcat - 10-23-2007, 07:49 PM
Administrator Cannon - by weylin - 10-23-2007, 08:16 PM
Administrator Cannon - by I_m_rdy - 10-23-2007, 08:23 PM
Administrator Cannon - by gezza999 - 10-23-2007, 08:31 PM
Administrator Cannon - by Victor - 10-23-2007, 08:42 PM
Administrator Cannon - by Exile - 10-23-2007, 08:46 PM
Administrator Cannon - by Death Shadow - 10-23-2007, 08:51 PM
Administrator Cannon - by weylin - 10-24-2007, 08:08 PM
Administrator Cannon - by ghostcat - 10-24-2007, 08:23 PM
Administrator Cannon - by Virus - 10-24-2007, 10:27 PM
Administrator Cannon - by Spacewolf - 10-24-2007, 10:41 PM
Administrator Cannon - by Fellow Hoodlum - 10-24-2007, 10:45 PM
Administrator Cannon - by onca - 10-24-2007, 11:26 PM
Administrator Cannon - by yurineova - 10-25-2007, 01:01 AM
Administrator Cannon - by Snip3rNife - 10-25-2007, 08:50 AM
Administrator Cannon - by Tortured_Soul - 10-25-2007, 09:27 AM
Administrator Cannon - by weylin - 10-25-2007, 08:25 PM
Administrator Cannon - by yurineova - 10-25-2007, 08:27 PM
Administrator Cannon - by Caribe - 10-25-2007, 08:30 PM
Administrator Cannon - by weylin - 10-25-2007, 10:01 PM
Administrator Cannon - by Tortured_Soul - 10-25-2007, 11:56 PM
Administrator Cannon - by Caribe - 10-26-2007, 12:47 AM
Administrator Cannon - by Dab - 10-26-2007, 01:58 AM
Administrator Cannon - by Tortured_Soul - 10-26-2007, 02:55 PM
Administrator Cannon - by Knucklehead - 10-26-2007, 04:23 PM
Administrator Cannon - by gezza999 - 10-26-2007, 04:29 PM
Administrator Cannon - by Dab - 10-26-2007, 06:41 PM
Administrator Cannon - by mAtty - 10-29-2007, 07:48 PM

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