I realise balance issue is a great trouble in this mod, but would it really hurt so much giving fighters just a bit more punch? I wouldn't go as far as changing to few hits kills, but say, class 10 weapons like SOLARIS doing 2x the damage they do now, for the same refire/energy? Would that ruin the balance issue so much? Or missiles doing 2x the dmg they do now? They are already hard to make a hit with, very expensive, so why not make em do more dmg, and make em a bit more useful? All it'd take is just a few minor adjustments...
I wouldn't quit playing this mod if my ides r not taken into consideration or they don't become true...it rocks even as it is. Just think it would give a bit more fun to ppl like myself, enjoying "low end" vessels.
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