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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Suggestion - Escape Pods

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Suggestion - Escape Pods
Offline michiyl
04-26-2011, 05:16 PM,
#5
Member
Posts: 714
Threads: 22
Joined: Nov 2010

' Wrote:I'm sorry, I was looking for a suggestions thread, but could find none.
If a moderator move my thread I would be very grateful.
@Mare King+Snake
Thanks, but you're right. I hope they can implement it would be really interesting. It would also further enhance the atmosphere
-> Discovery Mod General Discussion <-
Plain and easy;)

Besides that: Yeah, trading should have some reputational effects. But not too many ... otherwise I'd start wondering how the Rheinland Military ALWAYS knows that I'm smuggling stuff to the unlawfuls:D

Edit:
Err ... not that I would do such terrible things with my trading char:D

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
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Messages In This Thread
Suggestion - Escape Pods - by VaeliusNoctu - 04-26-2011, 02:45 PM
Suggestion - Escape Pods - by Chrysalis - 04-26-2011, 02:46 PM
Suggestion - Escape Pods - by SnakThree - 04-26-2011, 02:47 PM
Suggestion - Escape Pods - by VaeliusNoctu - 04-26-2011, 03:36 PM
Suggestion - Escape Pods - by michiyl - 04-26-2011, 05:16 PM
Suggestion - Escape Pods - by Marburg - 04-26-2011, 05:55 PM
Suggestion - Escape Pods - by Veygaar - 04-26-2011, 06:07 PM
Suggestion - Escape Pods - by Charo - 04-26-2011, 07:02 PM
Suggestion - Escape Pods - by Hielor - 04-26-2011, 09:26 PM
Suggestion - Escape Pods - by michiyl - 04-27-2011, 10:22 AM
Suggestion - Escape Pods - by Prysin - 04-27-2011, 11:14 AM

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