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Kusari State Police - Brainstorming and Secret Fallback Clubhouse

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Kusari State Police - Brainstorming and Secret Fallback Clubhouse
Offline Hawkwings
04-30-2011, 04:59 PM,
#1
Member
Posts: 781
Threads: 22
Joined: Dec 2007

Hey all, Hawkwings here, long-time Disco member, Kusari State Police player, former faction leader of the same, and now self-appointed manager of the Secret Fallback Clubhouse.

So as you may have heard, we recently got our official faction status revoked for being inactive. Damn, that sucks. Now what?

Well, you see, the KSP has always been a low-membership group, and struggled with staying active. I've identified a couple of things that have caused this.

1. Lack of strong leadership. Yes, this means me too. The problem is that we've never had a leader (or a leadership team) who had the time and invested the effort into making the KSP great. What we have had are busy college students that can disappear for months at a time (raises hand) and not put in much time in-game.

2. Discrimination against Kusari. Admit it, you've seen it. For one reason or another, a lot of people avoid Kusari like the plague. Maybe it's the complicated politics? Maybe it's the quasi-legal "criminals" that make life hard? Maybe they just don't like squinty-eyed bastards (racists, the lot of you!)? Whatever the reason, Kusari has always been low activity compared to the other three houses.

3. We're a police faction. Yes, all the other police factions deal with this too. Police are not exactly the easiest faction to play. I've been lolwutted, pew-pewed, and "no engrish lawl"-ed more times than I can count. We fly light fighters (meaning less pewpew), we try to avoid violence (meaning even LESS pewpew) and we have RP as our main goal (what no pewpew?). Therefore, this is an unattractive faction to join for new players. Only older and more experienced players join, but the problem there is that they often have many other commitments to deal with, and those tend to be more exciting than the managing of KSP duties. Police work is inherently about reaction, rather than action.

So I ask you, the community, for help here. First of all, this is a thread to gather up all the people who may have been thinking of joining the KSP, and encouraging them to try. Oh, you'll hate it a lot of times, I sure do. Dealing with stupid people all the time is ridiculously soul-crushing. I guess we have fun sometimes too, right? Don't we? Secondly, I'd like to start a discussion about these problems I've identified. Obviously problems 2 and 3 are much bigger than our faction alone, but maybe we can get some good creative ideas flowing as to how to alleviate those problems.

Another point: thanks for the sympathy and all, but let's please not turn this thread into a bunch of "Sorry to hear that, sucks to be you, but you have my support!" +1 posts. They may be nice but they don't help.

And by the way, GRP players are welcome in the Secret Fallback Clubhouse too!

|| Join the Kusari State Police || KSP Internal Affairs || KSP Message Dump || KSP Feedback ||
||Kusari Criminal Database || Kusari Legal Codex || Kusari Bounty Board ||
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Messages In This Thread
Kusari State Police - Brainstorming and Secret Fallback Clubhouse - by Hawkwings - 04-30-2011, 04:59 PM
Kusari State Police - Brainstorming and Secret Fallback Clubhouse - by Primitive - 04-30-2011, 05:10 PM
Kusari State Police - Brainstorming and Secret Fallback Clubhouse - by Vrabcek - 04-30-2011, 05:16 PM
Kusari State Police - Brainstorming and Secret Fallback Clubhouse - by Blodo - 04-30-2011, 09:52 PM

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