Uhm. I was thinking that when one gun have fast refire and fast speed it should have less DPS. Rule of thumb you would say...
As it seems the people that made the guns in before 4.86 had the same logic.
What is changed now? Why some 8.33 guns have more or same DPS then 4.0 guns with less speed? Why the low speed and low refire faction guns have so low DPS compared with 8.33s? 8.33s were more then fine in 4.85 if the user knew what he is doing- now the other guns are kinda... second class 9s because they are ballanced with less DPS.
There are some funny gun things- check Reavers and Buckshots for example or Magmas and LN 8.33s.
Or Natters and Purple Goddess or Vampires and Heavy Flaspoints. Or for instance of the "nerfed" Krackens- compare them with Order Reapers... Or Sammaels and Trefoils
Something is really wrong in the whole story, one update came, second 5th still no changes. Opinions?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)