Well, the only thing I agree with, is that we lost a neutral territory, where you could arrange a meeting for a hostile party, exchange something etc. Was kinda usefull....
Good thing, now Freeports wont stop us from <strike>pewpew'ing</strike> *cough* Roleplaying with OCie Battleships that are staying by it (since before it was like "Ohnoez, they're in NFZ, we can't do anything!"). That's IMHO of a bounty hunter. :cool:
So is it good or bad? I'd say, not that good for RP, good for PvP. If that's what you wanted, of course... :)
<strike>P.S. As far as I understand there was a problem with enforcing FP NFZs ? Well, it could be solved, by giving those freeports (that are under zoner control) some good base defences, including mortars (at least cruise ones), cruise missiles and solaris. It would balance the BS swarms Omicron pirates have, since in original game these freeports were constructed in an environment where no pirate faction had an access to a battleship class vessels, and FR5 on freeports would really hurt. Just my 2 cents.</strike>
Forget it.:)