' Wrote:Finally; what is the problem with the Buy / Sell prices? Why can't this been done? Is it a limitation of the source code, only 1 price per base?
It seems yes, not even mighty Cannon ;) can´t make it - he wrote me earlier this in another topic about base prices problem:
' Wrote:I'm not smart enough to modify FL to allow different buy and sell prices at the same whilst retaining the shop user interface.
You can however, set a low price and make the item buy only.
Once you have acquired an amount of goods, you can change the price to a higher one make the item able to be bought and sold.