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Warhammer

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Warhammer
Offline Grizmar
11-09-2007, 03:20 PM,
#11
Member
Posts: 118
Threads: 6
Joined: Oct 2007

I was lucky enough that the Canadian GW HQ moved to my home town when I was back in high school, I my friends and I have spend far too much time with our miniatures.

40k armies:
-Orks (Speed Freaks, Normal, and Feral)
-1,000 Sons Chaos Marines (long before he become good with this new codex)
-Saim-Hann Eldar
-Dark Eldar
-Tyranids

One question that I always like to bring up is what is your favorite part of the hobby? I like to think there are 3 parts 1)Painting 2)modeling 3)Gaming. Most people choose gaming, but personally I love to model and convert my miniatures. Started with ork armour (AKA just glue random crap together) and now I'm building Tzeentch possessed with bird heads and pegasus wings. How about you guys, what you're favorite part?

As for the choice between Necrons and Chaos. It's ultimately you're call, but things to know about each army. Necrons are probably have the least amount of variation than any other army, but that's not a bad thing. As it makes them a great starting army. For one, they're really easy to paint (but there's about 1000 different ways to do it) and they're easy to game. The typical necron strategy is to bunch up all your unites, keep them close to your lord so they can stay alive, and shoot away at the enemy until you come out victorious.
As far as Chaos goes, there is a lot you can choose from and game with. Having a choice of a regular force or a special force (As in Khorn World Eaters or Nurgle plague marines) is a big thing for serious gamers. GW has made chaos more user friendly with this new codex, and has put lass of an influence on the major gods (Khorn, Nugle, Sleneesh, Tzeentch) and more on chaos undivided (No god). This allows you to play armies with the full range of chaos models and have penalties. The chaos tactics very greatly from army to army, and gamer to gamer. Where one person may have a full melee army (possobly a Khorn player) the next may have a seige force. Chaos are also one of the armies that can use psychic/magic powers (with Tzeentch being the god of magic) which at one point in time at 3rd edition made them one of about 3 armies that could. But there are a good amount of psychics out there now a days (4th edition rules).
So, the chose is yours, but I suggest more investigation. Look into chaos and see if any specific army/model tickles your fancy, read up on the back story of the necrons, and most importantly think about which one you'd have the most fun with. Because remember, this is going to be you're hobby, make sure you're excited about it.

Duty and honour
Elder Ruuku Ochi, So-Honbucho of The Black Dragon Society
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Messages In This Thread
Warhammer - by Exile - 11-08-2007, 08:58 PM
Warhammer - by Qunitinius~Verginix - 11-08-2007, 10:13 PM
Warhammer - by Taffic - 11-08-2007, 10:17 PM
Warhammer - by frozen - 11-08-2007, 11:40 PM
Warhammer - by Metal-head Steve - 11-09-2007, 01:21 AM
Warhammer - by P*Funk - 11-09-2007, 01:41 AM
Warhammer - by bluntpencil2001 - 11-09-2007, 03:02 AM
Warhammer - by Metal-head Steve - 11-09-2007, 12:47 PM
Warhammer - by FooFighter - 11-09-2007, 02:08 PM
Warhammer - by Exile - 11-09-2007, 02:17 PM
Warhammer - by Grizmar - 11-09-2007, 03:20 PM
Warhammer - by me_b_kevin - 11-09-2007, 03:21 PM
Warhammer - by Thunderhawk - 11-09-2007, 04:13 PM
Warhammer - by Qunitinius~Verginix - 11-09-2007, 06:45 PM
Warhammer - by Guest - 11-09-2007, 08:39 PM
Warhammer - by Drake - 11-09-2007, 08:47 PM
Warhammer - by Metal-head Steve - 11-09-2007, 09:52 PM
Warhammer - by BULLDOGNK - 11-10-2007, 12:01 AM
Warhammer - by frozen - 11-10-2007, 01:39 AM
Warhammer - by Qunitinius~Verginix - 11-11-2007, 07:49 PM
Warhammer - by bluntpencil2001 - 11-11-2007, 11:32 PM
Warhammer - by Metal-head Steve - 11-11-2007, 11:57 PM
Warhammer - by Cruise - 11-12-2007, 02:38 AM
Warhammer - by Metal-head Steve - 11-13-2007, 12:24 AM
Warhammer - by Morg - 11-14-2007, 11:48 PM

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