Jump carriers, anyone? This might expand the wartime ZoI of house militaries, as jump gate blockades could be bypassed entirely, thus allowing raids deeper into enemy territory. Although, the fighters would have to defend their carrier at ALL costs, otherwise they would be stranded or worse. I am picturing a cruiser-sized ship that is just one big hangar bay and only has light defenses.
This also gives a nice way for intelligence factions to extract ships from within dangerous areas, as well as for pirates to quickly move a raiding party from point A to point B. Although the latter does bring up an interesting rules question. Pirate jump carriers would probably have to be modified transport hulls and not cruisers, to dodge the 'cruisers cannot pirate, but it is perfectly logical for wealthy pirates to have a ship that can get them out of trouble fast' problem.