' Wrote:Going by what you've said, what stops trading factions like FTU or Gotti.Inc to make such a thing. 'Gotti.Inc' claimed to own 19.7 bil in credits. Coupled with the manpower, maxing out a POS and building a flagship wouldn't really be such a big issue.
The hypothetical scenario of a buffed LN Dreadnought might work in theory, but in the field, as soon as such a ship would appear, the opposition would bring from twice as many forces to three times as many as they would, just to score a kill on the flagship.
Therefore, using the flagship in combat turns it into a money sinkhole, while not using it makes building it in the first place, a stupid thing to do.
If flagships are free-access to build, then that will happen, to be honest. Although to be frank, how many groups like this exist anyways?
And smart usage of flagships is up to the factions themselves. One would imagine them having a cloak and/or jump drive, to mark a retreat.
Quote:Benefits should be for the entire faction, not just the HC. See quote for an expanded explanation. Also, Barges are horrible abborations which bases make entirely redundant. Offering them to trade factions sounds more like a punishment to me.
I don't see any feasible way to reward entire factions, honestly.