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Problems with "too many/strong" NPC's

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Problems with "too many/strong" NPC's
Decerebrated.Individual
06-09-2011, 01:07 AM,
#16
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' Wrote:When I'm out there discovering, just exploring the outer systems, I frequently have to run for my miserable life if I encounter 5 or more Wilde, or some other hostile.

I thought that meant that I just had to upgrade my equipment. But now I have class 10 VHF shields, decent weapons, and even quite a bit of armor... but have the same problem.

Is this a balancing thing that I am just not seeing the big picture on? I mean, I have to start jinking and dodging for my life immediately, and can't even think about standing and fighting.

Or am I missing something gameplay-wise? Am I going to have to have a cruiser or gunship to keep from being molested by NPC's in non-guard systems?

Yours noobishly,
Scribbley


I think the ballancing is made in a awy that if you fly a VHF with class 10 shields and mk8 armor, you can survive prettty much against any NPCs, as long as you dont try to fight them.

Alter your direction all the time and use thruster, and you will onnly get hit very little.

To fleey from NPCs, thrust away (while still dodging their fire) until you are at least 500 distance from the nearest one, then cut your engine and keep drifting at max thrust speed, but turn your nose towards the npcs and they will stop following you.

With a bit of practice that will allow you to survive against NPCs perry much everywhere, except a few times when oyu are unlucky.

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Messages In This Thread
Problems with "too many/strong" NPC's - by Scribbley - 06-05-2011, 09:02 PM
Problems with "too many/strong" NPC's - by Scribbley - 06-05-2011, 09:47 PM
Problems with "too many/strong" NPC's - by Hexx - 06-05-2011, 09:52 PM
Problems with "too many/strong" NPC's - by Patrician - 06-05-2011, 09:59 PM
Problems with "too many/strong" NPC's - by Scribbley - 06-05-2011, 10:05 PM
Problems with "too many/strong" NPC's - by Not Espi - 06-05-2011, 10:19 PM
Problems with "too many/strong" NPC's - by Kuze - 06-05-2011, 10:26 PM
Problems with "too many/strong" NPC's - by Scribbley - 06-05-2011, 10:47 PM
Problems with "too many/strong" NPC's - by Scribbley - 06-06-2011, 12:57 AM
Problems with "too many/strong" NPC's - by Ivan - 06-06-2011, 01:32 AM
Problems with "too many/strong" NPC's - by Swallow - 06-06-2011, 12:12 PM
Problems with "too many/strong" NPC's - by Govedo13 - 06-07-2011, 11:56 PM
Problems with "too many/strong" NPC's - by Madvillain - 06-08-2011, 12:00 AM
Problems with "too many/strong" NPC's - by AceJoker - 06-08-2011, 12:06 AM
Problems with "too many/strong" NPC's - by Marrone - 06-08-2011, 12:30 AM
Problems with "too many/strong" NPC's - by Decerebrated.Individual - 06-09-2011, 01:07 AM
Problems with "too many/strong" NPC's - by Scribbley - 06-11-2011, 09:49 AM
Problems with "too many/strong" NPC's - by Mickk - 06-11-2011, 02:38 PM
Problems with "too many/strong" NPC's - by Thraag - 06-12-2011, 03:45 PM

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