' Wrote:Did you actually read the posts above? It was already explained why.
As much as I dislike flying capships myself, I wouldn't try to deny others, who do enjoy flying these ships having their fun if the ID and Serverrules allow it. Caps do exist and they are meant to be used, deal with it.
Regarding the ID question: Personally I prefer the BHG one because it emphasizes EDGEs lawful alignment, while a Merc IDed EDGE could, in theory, decide to change sides at any given time.
The BHG ID gives all parties the faction is dealing with the security of knowing that they won't be shot at by the group they pay for now or even granted perission to use their technology at a later point.
As for tech: I don't care about the BHG ships, Bottlenose is nice but I rarely use it anyways, I don't need caps either, but as stated above, if others want them, we have to find a solution somehow.
Of course I have read it.
You just want to fly capships.The end.
A nice and valid reason which will be approved?I doubt so.If your members can't content themself with a Bottlenose or the like,maybe they should look into another line of roleplay.I heard the Corsairs and Outcasts have nice and shiny capships they might want to try out.Or maybe even join Keepers.
So you see,the only reason you need caps is because you want to.It is not a necessity.But a mere want which has become strong.Your faction is not here to please your members,if it were,you should be handing out 895,000,000 cash to every single member in your faction so that they would become happy and have lulz.
You're not denying others capship use,and you're not attempting to do so even if you do not put that as part of the 'permitted ships' category.It's the server rules.