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Admin Cannon Testing The "Jump" Command

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Admin Cannon Testing The "Jump" Command
Offline michiyl
06-11-2011, 10:41 AM,
#6
Member
Posts: 714
Threads: 22
Joined: Nov 2010

' Wrote:nice animation. you might make a business with this.
Thanks but I don't want to pilage your bank accounts:D


' Wrote:Epic! I already have an idea for ya if you want to have another go at this kind of thing.
Please, tell me about it:)


' Wrote:I like the little Cannon you put in the cockpit, it's a nice touch:P
I have to admit it was hard to find a suitable picture (image size, look and background) of Oscar the Grouch, but I'm glad the internet had this one for me:D


' Wrote:You, sir, have a good bit of promise. If this is your passion, as it seems to be, do your best not to squander it.
The single purpose of this is to show my skills, to make you smile (and drool) and to keep me busy with 3D stuff and creativity:)

I could've done a generic pirate fighter or something else but that
- takes more time
- needs to be textured correctly
- will face a lot of different opinions:D

Maybe you'll see a vessel made by me in the future though:)

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
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Messages In This Thread
Admin Cannon Testing The &quot;Jump&quot; Command - by michiyl - 06-10-2011, 11:44 AM
Admin Cannon Testing The &quot;Jump&quot; Command - by Not Espi - 06-10-2011, 11:52 AM
Admin Cannon Testing The &quot;Jump&quot; Command - by Huhuh - 06-11-2011, 03:37 AM
Admin Cannon Testing The &quot;Jump&quot; Command - by Torch Rose - 06-11-2011, 03:59 AM
Admin Cannon Testing The &quot;Jump&quot; Command - by Vogel - 06-11-2011, 04:52 AM
Admin Cannon Testing The &quot;Jump&quot; Command - by michiyl - 06-11-2011, 10:41 AM

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