' Wrote:300 hours a month = roughly 10 hours a day.
People have jobs & schooling = 6-12 hours a day.
People actually need to sleep = at least 6 hours.
Do the math.
Firstly, I did 'do the math' and it's in size 3 bold text in the original post. The originally proposed figure of 300 play-hours per week was for play among the entire faction, i.e. a combined total among the players in the faction. 300 hours per player in the faction would be absolutely ridiculous. Freelancer is not a second job for me and that's not the point of this proposal.
As you can clearly see by the flow of ideas that has occurred thus far, people have reacted extremely negatively to the 300 play-hours figure and I revised this point in the original post. What do you think about something more reasonable? About 100 hours per month among house factions is a nice benchmark, I think: it is not too unreasonable and it is a good increase from 30 hours. The hourly requirement for trading factions could actually be lowered from the current standard: maybe 20 hours a month is good.
I am not trying to kill off player factions. I only want to see faction power accurately represented by faction activity. "No FR5 or taxation without representation," for you Yankees.
Before the requirement of 30 hours per month, factions could play as little or as much as they saw fit. The gripes expressed now would be the same in a transition from a 0 hour requirement to a 30 hour requirement. Any requirement is a bit legalistic, but it's a good move if it's a reasonable figure. I think that the server will benefit if player factions representing powerful NPC factions are called upon to reach appropriate levels of activity.
It is probably very difficult to organize one significant faction event per month where actual historical development occurs, such as the Kusari tech expo that we all read about in the bars in 4.85. However, there is a difference between a well-planned, historically important event and a small, modest, legitimate organized event. Even something as small as a giveaway or a convoy could be considered an 'event.' The gripe about time zones is legitimate, but a faction should be cohesive across timezones, shouldn't it?
Again, I am not trying to kill off factions. I am merely trying to improve upon the existing system. Please do not use straw men out of spite. If you read my reasons and the direction the topic is going instead of just flaming me with colored text, it may do you some good (you know who you are).
' Wrote:This.. I'm sorry to say, was.. Just plain stupid..
It seems you spent more time formatting your text than reading up.