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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Cruise Disruptors

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Cruise Disruptors
Offline me_b_kevin
11-17-2007, 07:37 AM,
#3
Member
Posts: 1,525
Threads: 132
Joined: May 2007

' Wrote:Yes.

Although I think other CDs can stop them now, too. Plus, CDs are much more effective now.


unfortunately i have proven this statement true.

i was having to run from a group of "goodies". the battleship was giving me an overload of OWWWWW

but no matter how hard i tried i would always get disrupted...i was something like 2k away from the BS, in full cruise, and the CD caught me in less than two seconds. also with some being so fast (almost 1k m/s) it doesn't matter how many CM's you unload...your getting disrupted.

my CM launcher holds 70...i launched them as fast as i could tap C. i must've had atleast 24 CM's behind me and one CD took me out. i was using the Enh. countermeasure dropper which is 80% effective...but it was acting like it was more like 0%.

is there any point in buying the dang CM's if they don't work?

i mean all you have to do is get behind them and shoot...with a range of 3.5k and it traveling at tradelane speeds...that's all she wrote i'm afraid

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Messages In This Thread
Cruise Disruptors - by RickJames - 11-17-2007, 06:14 AM
Cruise Disruptors - by bluntpencil2001 - 11-17-2007, 06:15 AM
Cruise Disruptors - by me_b_kevin - 11-17-2007, 07:37 AM
Cruise Disruptors - by Zavier - 11-17-2007, 09:31 AM
Cruise Disruptors - by Jinx - 11-17-2007, 10:26 AM
Cruise Disruptors - by Zavier - 11-17-2007, 11:45 AM
Cruise Disruptors - by McNeo - 11-17-2007, 11:50 AM
Cruise Disruptors - by Zavier - 11-17-2007, 02:02 PM
Cruise Disruptors - by alance - 11-17-2007, 04:12 PM
Cruise Disruptors - by Eppy - 11-17-2007, 04:55 PM
Cruise Disruptors - by Magoo! - 11-18-2007, 11:51 PM

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