' Wrote:[font=Comic Sans Ms] but mostly those trains spew nothing but water, oxygen and worthless alloys
My experience with Galilieo and Cassini is that ANY cargo of significant worth can be sold for ~1000 credits. Super alloys, high-temp allows, boron, you name it.
Pirating there might not match the profit from trading, but guess which is more fun? Moving from point A to point B or actually pewpewing stuff? Although you do have to compete with unresponsive pirate transports who aren't learning to roleplay and will happily get in the way of you in order to make more money.
I picked up on the Reaver's continuous sweeps through the area when I fell prey to what might of been his first sweep. After a couple day's observation (and paranoia) I made a mental note to do the same with my freelancer. Now I just have to wait for the KNF bounty board to accept me...
Edit: And there's the possibility of profitable pirating with lower-end ships. This is likely the most profit/second you could turn using a freighter, and rogues can use the Mammoth if they really want to (Liberty Civilian is a green cell), which is a lot a transport for 10 mil.
Edit2: The player traders that pass through Galilieo aren't any better. You are lucky if you find one that even responds to attempts to roleplay with them. I had to take 15 minutes to explain to one that they are being pirated, and my solo piracy MO is to undercharge + give silent traders several chances to interact with me.