' Wrote:[font=Comic Sans Ms]There is no need for a nerf there. Some days NPC farmers get really lucky, but mostly those trains spew nothing but water, oxygen and worthless alloys
If you hadn't already guessed, I will of course be testing the area rather thoroughly before changing any of the commodity drops. The idea isn't to nerf NPC piracy. The idea is to 'move' the NPC piracy to where interaction with other players will occur. Even making equal credits to trading isn't a bad thing. The fact that the farming location is so incredibly close to the JH to the guard system is the problem.