' Wrote:Read for Christ's sake. No one has a problem with NPC farming. The issue is NPC farming with no risk and no interaction with other players. This has been said several times already in this thread. Had you read the thread instead of merely trolling you'd know this.
What is being asked is that a risk be associated with NPC farming in Galileo. IE, moving the jump hole to Cassini to such a distance from the farming spot as to make it a risk to farm there. Same as the other NPC farming spots are.
Actually, I did read, thank you very much. What you are saying is "No one wants to destroy NPC piracy, we just want to make it way less profitable by moving the jump hole to *insert how many solar systems away*".
So, basically, you do have a problem with NPC piracy.
Also, I was cargo pirating with loads of interaction in Galileo, thanks to tons of traders that go trough Galileo and Kepler to Kusari, or from Kusari. Hell, Pumpernickel going there shooting them is interaction. Without cargo piracy there he would have no pirates to shoot for his bounty board.
What you are trying to do is make NPC piracy so lousy that it will become a dead system.
And all I'm asking is why so much fuzz about another way to earn money, which is still considerably lousier then trading or smuggling?
And btw, it actually promotes freighter usage, for low rank players.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.