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The chaingun nerf

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The chaingun nerf
Offline cmfalconer
11-16-2007, 10:35 PM,
#4
Member
Posts: 1,140
Threads: 52
Joined: Jun 2007

I agree. I had the chainguns mounted on my transports and i had to take them off. nowhere near as much damage for the refire cut. maybe up the damage by 25-35% and keep the refire at current figures (16.67 rps) and I might re-try them.

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Messages In This Thread
The chaingun nerf - by alance - 11-16-2007, 05:57 PM
The chaingun nerf - by LancerZero - 11-16-2007, 06:01 PM
The chaingun nerf - by sushi - 11-16-2007, 06:23 PM
The chaingun nerf - by cmfalconer - 11-16-2007, 10:35 PM
The chaingun nerf - by sinned-40 - 11-16-2007, 10:46 PM
The chaingun nerf - by Jinx - 11-16-2007, 10:50 PM
The chaingun nerf - by Unseelie - 11-16-2007, 10:58 PM
The chaingun nerf - by mjolnir - 11-16-2007, 11:07 PM
The chaingun nerf - by RickJames - 11-16-2007, 11:21 PM
The chaingun nerf - by P*Funk - 11-16-2007, 11:24 PM
The chaingun nerf - by FooFighter - 11-18-2007, 12:28 AM
The chaingun nerf - by Vape - 11-18-2007, 12:39 AM
The chaingun nerf - by alance - 11-18-2007, 05:02 AM
The chaingun nerf - by Horon - 11-18-2007, 06:52 AM
The chaingun nerf - by Ascendancy - 11-18-2007, 06:59 AM
The chaingun nerf - by Horon - 11-18-2007, 07:08 AM

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