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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Proposing Civilian Gunboat

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Proposing Civilian Gunboat
Offline Trogdor
03-16-2012, 06:56 AM, (This post was last modified: 03-16-2012, 06:57 AM by Trogdor.)
#91
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That looks like it'd make for a great bomber. If you were gonna use that to replace the Roc I'd be all over it.

I'd also be all over a new heavy civilian gunboat. But it doesn't look anything like a gunboat.. Too much wing, not enough boat. Plus I don't think we need any more ships that look like the eagle.. My opinion

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Offline Laerethe
03-16-2012, 08:51 AM,
#92
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' Wrote:That looks like it'd make for a great bomber. If you were gonna use that to replace the Roc I'd be all over it.

I'd also be all over a new heavy civilian gunboat. But it doesn't look anything like a gunboat.. Too much wing, not enough boat. Plus I don't think we need any more ships that look like the eagle.. My opinion

The whole line is designed that way, so we should preserve the concepts.

I'd be on it as a light(er) gunboat; Ahoudori is fat and slow.
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Offline JayDee Kasane
03-16-2012, 09:00 AM,
#93
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Nice GB. Really Civilian looks. But I think name must be ''Condor''
Replace Ahoudori with it:)

[Image: 6FadQ6bTk_g.jpg]
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Offline Trogdor
03-16-2012, 09:09 AM,
#94
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' Wrote:The whole line is designed that way, so we should preserve the concepts.

I'd be on it as a light(er) gunboat; Ahoudori is fat and slow.

Preserving the line as you say works great for faction ships. But we're talking civilian here. It seems to me that their designs and origins should be varied and numerous, befitting the open market that spurs their design and manufacture.

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Offline Knjaz
03-16-2012, 09:12 AM, (This post was last modified: 03-16-2012, 09:12 AM by Knjaz.)
#95
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About balancing - I'd say it'd be nice to have this vessel follow the hessian gb "path" - high agility, low powercore, high forward firepower (5-6 guns), very bad rear firepower. (3 guns) (that fits CTE ship philosophy as well, afaik?)

Imo, would fit it pretty well. The question would be deciding on it's powercore - 40k won't allow many House Corps to effectively use their house guns on it, while 50k might make it OP due to agility and firepower. But, I hope balance team would do a good job with it.

And yeah, a great design. Too bad we'll have to wait till 4.87 q_q

my2cents.
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Offline Zynth
03-16-2012, 09:19 AM,
#96
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Posts: 1,348
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Gunboat? No. Gunship? Yes.

Civilian gunboats/gunships shouldn't be the type to face other gun boats in head on battle. I'd say more light gunship than heavy gunboat.

[Image: PKNeayo.png]
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Offline Trogdor
03-16-2012, 09:25 AM, (This post was last modified: 03-16-2012, 09:27 AM by Trogdor.)
#97
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' Wrote:Gunboat? No. Gunship? Yes.

Civilian gunboats/gunships shouldn't be the type to face other gun boats in head on battle. I'd say more light gunship than heavy gunboat.
Civ gunboat's #1 expected opponent should probably be pirate gunboats. It's all pirates seem to use these days.

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Offline Zynth
03-16-2012, 09:32 AM,
#98
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' Wrote:Civ gunboat's #1 expected opponent should probably be pirate gunboats. It's all pirates seem to use these days.

I still see pirates in Bombers more often than pirates in gunboats but that's just me.

I still think the Civilian gunboat line should be an agile gunship with a small powercore. Following the Civilian line of ships.

[Image: PKNeayo.png]
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Offline Syrus
03-16-2012, 12:35 PM,
#99
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I like the idea.
The models seem fine, even if they look almost too closely like the Eagle. There is just not much to work with, so I can understand that.

Somehow - except for the wings - I prefered the first proposed model, Post #42.
The second one isn't bad, but it's too close to the eagle.

For a gunships it also seems quite large, but that shouldn't be a big problem.

[Image: 7tAtSZe.png]
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Offline Swallow
03-16-2012, 01:34 PM,
#100
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Posts: 4,493
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Joined: Jun 2010

' Wrote:For a gunships it also seems quite large, but that shouldn't be a big problem.

it is not large in meaning of mass...it is wide framed

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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