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Omicrons systems layout re-work.

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Omicrons systems layout re-work.
Offline Treewyrm
01-12-2014, 01:24 AM,
#101
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

A bit on color coding in that image: red means systems with most updates, yellow - moderate to few, but still noticeable, white - nearly as they were, green are new.

Screenshots of actual systems will come a bit later.

As to what will be this or that system - let's have a bit of mystery for now. I'd like to leave enough for people to discover in the game as opposed to knowing everything before update is even published (kills whole fun of exploration). Smile
Offline Xalrok
01-12-2014, 10:15 AM,
#102
Member
Posts: 652
Threads: 58
Joined: May 2009

(01-12-2014, 01:24 AM)Treewyrm Wrote: A bit on color coding in that image: red means systems with most updates, yellow - moderate to few, but still noticeable, white - nearly as they were, green are new.

Screenshots of actual systems will come a bit later.

As to what will be this or that system - let's have a bit of mystery for now. I'd like to leave enough for people to discover in the game as opposed to knowing everything before update is even published (kills whole fun of exploration). Smile

Why is Omicron Major (inside) light blue? Or is that system still inaccessible?
Offline Treewyrm
01-12-2014, 01:11 PM,
#103
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Ah, forgot to mention: blue denotes special type of a system. Accessing it will be a quest on its own. Though given time constraints and it might not be available immediately in omicrons update though.
Offline Vrabcek
01-12-2014, 02:53 PM,
#104
Your honest Angel
Posts: 1,283
Threads: 39
Joined: Jul 2009

When can we expect those changes to happen? Will it be part of the current 4.87 version or the next 4.88?
I believe the omicrons already suffered enough in 4.86 and not to mention almost none changes in 4.87. It might have caused irreversible changes to the playerbase in that area, while in the beginning of 4.86 people still logged in there every now and then for the good old times sake. But in time there was no real reason to have a character there...

[Image: Vrabcek.gif]
Offline Hidamari
01-12-2014, 02:57 PM,
#105
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

discovery 4.85 map.

All problems fixed.

/thread

[Image: RKaqSve.png]
Offline Kaze Dagon
01-12-2014, 03:01 PM,
#106
Member
Posts: 549
Threads: 21
Joined: Nov 2009

(01-12-2014, 02:57 PM)Hidamari Wrote: discovery 4.85 map.

All problems fixed.

/thread

Gets my vote.

<3

[Image: sig01.png]
Kaze Dagon Files[/url]|Unto Hell|[url=http://discoverygc.com/forums/index.php?showtopic=88171]Absence of Light
Offline Sava
01-12-2014, 03:14 PM, (This post was last modified: 01-12-2014, 03:15 PM by Sava.)
#107
Member
Posts: 725
Threads: 54
Joined: Mar 2011

Mine too.

How about a poll?
Tho, need to keep people who joined after .85 away.
Offline Treewyrm
01-12-2014, 03:39 PM,
#108
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

(01-12-2014, 02:53 PM)Vrabcek Wrote: When can we expect those changes to happen? Will it be part of the current 4.87 version or the next 4.88?
It'll be for current 4.87. I don't have a release date right now because a whole bunch of stuff gets deleted too and that means running necessary maintenance procedures. There is a lot of work to do still.
Offline Egyptian
01-12-2014, 04:04 PM,
#109
Member
Posts: 5
Threads: 1
Joined: Jan 2014

(12-21-2013, 11:34 AM)Murcielago Wrote: Ther is still more than 140 systems, don't you think it's bit to much?

Full server load is 225 players..so if we have all 225 players on line at same time
it would still be like 1.6 players per system (current 0.3)

I would suggest to delite all empty systems.

Also some other players suggested to merge some systems....just do it.
Soo please, less systems = more encounters = more fun.

I know you are trying to do your best but relocating JH is starting to get on my nerves....soo.... less fun here...
You have to do map change just one single time and leave it....not pice per pice.

THIS^
Offline teschy
01-12-2014, 04:40 PM,
#110
20yrs & I Only Got This Title
Posts: 2,471
Threads: 24
Joined: Jan 2007

(01-12-2014, 02:57 PM)Hidamari Wrote: discovery 4.85 map.

All problems fixed.

/thread

Yeah, a bunch of redundant placeholder filler empty systems.
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