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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks

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2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks
Offline Lemon
06-03-2020, 06:56 AM, (This post was last modified: 06-03-2020, 07:00 AM by Lemon.)
#121
The Legendary Lemon
Posts: 2,394
Threads: 114
Joined: Apr 2020

Great work, thanks for tweaking the payouts!
Might look at battleship payouts as well maybe

E.g. Crayter and nomad missions with Marduk and carrier/dread spawning are way harder than a bunch of cruisers you just carve through and take a very long time to complete solo even in 2 people
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Offline Lythrilux
06-08-2020, 02:44 PM, (This post was last modified: 06-08-2020, 02:44 PM by Lythrilux.)
#122
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed.

On another note, Dabadoru isn't giving out tiered missions for Order so they're having to use Freeport 11 instead of their own base.

[Image: Lythrilux.gif]
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Offline Lemon
06-08-2020, 03:01 PM,
#123
The Legendary Lemon
Posts: 2,394
Threads: 114
Joined: Apr 2020

Core has a missions base in Delta right?
Just give order their own base in one of the many suitable bases
And let Delta FP missions just for Zoners+Freelancer+other independent factions
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Offline Lythrilux
06-08-2020, 03:07 PM,
#124
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

(06-08-2020, 03:01 PM)Relation-Ship Wrote: Core has a missions base in Delta right?
Just give order their own base in one of the many suitable bases
And let Delta FP missions just for Zoners+Freelancer+other independent factions

Apparently Dabadoru does give out high-level missions, according to Vitoniz30. Zoners, Freelancers, and anyone else could just take missions from faction bases, rather than a neutral one.

[Image: Lythrilux.gif]
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Offline Genocide Jill
06-08-2020, 03:11 PM,
#125
Frontier Outlaw
Posts: 43
Threads: 4
Joined: May 2020

(06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed.

On another note, Dabadoru isn't giving out tiered missions for Order so they're having to use Freeport 11 instead of their own base.

That would actually remove stray LSF capital ships flying to Delta through Kusari to farm those missions, and some oddball Federal Bismarcks going there for the same purpose.
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Offline xenomorph
06-08-2020, 03:11 PM,
#126
Indomitable Spirit
Posts: 346
Threads: 53
Joined: Oct 2019

(06-08-2020, 03:11 PM)Genocide Jill Wrote:
(06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed.

On another note, Dabadoru isn't giving out tiered missions for Order so they're having to use Freeport 11 instead of their own base.

That would actually remove stray LSF capital ships flying to Delta through Kusari to farm those missions, and some oddball Federal Bismarcks going there for the same purpose.

+1
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Offline Lemon
06-08-2020, 03:20 PM, (This post was last modified: 06-08-2020, 03:20 PM by Lemon.)
#127
The Legendary Lemon
Posts: 2,394
Threads: 114
Joined: Apr 2020

Would it be possible to get and display a list of pure cap missions bases now that they matter with this awesome overhaul?
Because everyone keeps telling beginners "just go to delta"
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Offline VinitS
06-08-2020, 03:42 PM,
#128
Federal Humanitarian
Posts: 185
Threads: 30
Joined: Jul 2014

(06-08-2020, 03:11 PM)Genocide Jill Wrote:
(06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed.

On another note, Dabadoru isn't giving out tiered missions for Order so they're having to use Freeport 11 instead of their own base.

That would actually remove stray LSF capital ships flying to Delta through Kusari to farm those missions, and some oddball Federal Bismarcks going there for the same purpose.

+1

VinitS#1081 - Discord
[Image: Final-R1.jpg]
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Offline Ice Princess
06-08-2020, 03:55 PM,
#129
Cutest Princess
Posts: 616
Threads: 73
Joined: Jan 2015

Just give every house high reward cap missions against nomads. Liberty in Alaska (afaik they exist already), Kusari in Tohoku, Rheinland in Omega-58 or Thuringia and Bretonia in Darlington.

[Image: SRhLzAC.png]
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Offline Busy Miner
06-08-2020, 03:56 PM,
#130
Gold-digger
Posts: 147
Threads: 5
Joined: Oct 2017

(05-12-2020, 10:16 AM)HoakinBlackforge Wrote:
(05-12-2020, 10:00 AM)St.Denis Wrote: People have complained about the lack of Traders so that they can pirate them. I believe that this kind of payout will reduce people needing to trade even more.

Good, reasons to buff trading routes then.

Hell, yes.
And I second the idea of cap-ships actually having mass and ramming-damage of their own.
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