• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 22 23 24 25 26 … 28 Next »
Zoner City Ship

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 0 / 10,000
Humanity's Defiance - 25 / 10,000
Nomad Ascendancy - 13 / 10,000
Order Mastery - 2 / 10,000

Latest activity

Pages (16): « Previous 1 … 12 13 14 15 16 Next »
Zoner City Ship
Offline SevereTrinity
03-05-2009, 02:14 PM,
#141
Member
Posts: 1,152
Threads: 28
Joined: Apr 2008

Poly count?
Reply  
Offline Tic
03-05-2009, 02:15 PM, (This post was last modified: 03-05-2009, 02:17 PM by Tic.)
#142
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

' Wrote:Not a bad idea but listen to what Yue says. It needs to lose some of its plainness.

Um check the images on page 6/7... The model isn't exactly 'plain'...

' Wrote:Poly count?

Dunno, but it has 16612 verticles and 16716 triangles. The last model i ran in FL had about 15000-15500 of both, so not much of a ifference.
  Reply  
Offline Doom
03-05-2009, 07:28 PM,
#143
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

by plain people mean that it basically uses one tiled texture for entire hull..no matter how detailed ship is simple tiled texture can ruin that. On other hand, few texture tricks can make even simplest ship appear more detailed.
Reply  
Offline dr lameos
03-05-2009, 07:35 PM,
#144
Member
Posts: 1,249
Threads: 46
Joined: Jul 2008

Are those spikes antennas? because they look kinda make it look like a bald hedghog.

Mind you, I don't like the look of the antennae on many ships. the satellite dish on the behemoth is epic though

[Image: jXWPvRb.png]
  Reply  
Offline AfriXan
03-06-2009, 03:25 PM,
#145
Member
Posts: 30
Threads: 6
Joined: Feb 2009

Oh my God that is beautiful. I would just fly around it taking screenshots for hours.
Reply  
Offline Linkus
03-07-2009, 06:41 PM,
#146
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Just to reiterate what Doom said, the texturing is the main issue here. The model itself is well done and detailed in many aspects but it does need better textures.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Offline Nightwind
03-07-2009, 09:52 PM,
#147
Member
Posts: 309
Threads: 6
Joined: Apr 2006

Linkus, is your Station Builder project still paused ?
Reply  
Offline Xing
03-07-2009, 09:55 PM,
#148
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

lacks someting in the engine pod section. Also, remove those wird torpedoes on the side, they are redundant propulsion systems and are uneeded.

[Image: audrey03a.png]
  Reply  
Offline Nightwind
03-07-2009, 11:30 PM,
#149
Member
Posts: 309
Threads: 6
Joined: Apr 2006

' Wrote:lacks someting in the engine pod section. Also, remove those wird torpedoes on the side, they are redundant propulsion systems and are uneeded.
Just what I said!

Hm Tic I'm not sure what to think about your newest additions. I guess I don't like them.
If you ask me, focus on reworking that engine section. The rest of the ship looks very good.
Reply  
Offline Tic
03-08-2009, 10:32 PM,
#150
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

Check pages 6/7, the torpedos are long gone..
  Reply  
Pages (16): « Previous 1 … 12 13 14 15 16 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode