• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 22 23 24 25 26 … 46 Next »
The Pirate ID - New Changes

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 93,450 / 2,000,000
LSF Arms Shipments - 37,450 / 2,000,000
LSF Munition Shipments - 42,030 / 2,000,000
Pirate Black Market Shipments - 40,300 / 1,000,000
Dragon Bounties - 1 / 10,000
KOI Bounties - 8 / 10,000
LSF Bounties - 8 / 10,000
Samura Bounties - 0 / 10,000

Latest activity

Pages (24): « Previous 1 … 14 15 16 17 18 … 24 Next »
The Pirate ID - New Changes
Offline Garrett Jax
01-11-2015, 03:39 AM,
#151
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

(01-11-2015, 03:10 AM)Emile Wrote:
(01-11-2015, 02:46 AM)Garrett Jax Wrote: The ID was stupid before. I like this version of stupid much better. For those people complaining about lack of pirates, they must not fly in NY where they were attacking Liberty lawfuls on a daily basis. Don't worry though, I'm sure these players can find a way to bring the game back around to your kind of stupid in the near future.
so you say that only lawful should be able to start the engagements and unlawful may not? something i and others did point out already? I want to point out that i dislike your way of talking, if you call someone stupid because you lack knowledge or in your case referring to 1 house where YOU think or are yourself involved were this occurs.

(01-11-2015, 01:40 AM)Emile Wrote:
(01-10-2015, 08:33 PM)Jinx Wrote: Add that to the rather asymetric design of IDs (meaning: you can be attacked by people that cannot be attacked by you) and you get an environment that really is overcomplicated for a lot of people that do not really mean much harm.
you are completely right
THIS is how it should be, or are you calling everyone now with a different view about this situation stupid?
sorry i really feel offended here

I was speaking of the stupid situation created by the new Pirate ID vs the old Pirate ID. I was not referring to you or any other person when I said stupid. Sorry for the offense. It wasn't intended.

[Image: rSYoqYY.png]
Reply  
Offline Garrett Jax
01-11-2015, 03:45 AM,
#152
Xenomorph Admin
Posts: 2,731
Threads: 600
Joined: Feb 2009

(01-11-2015, 03:17 AM)Black Widow Wrote: Does this nerf apply to all unlawful IDs? Can you pirate lawfuls say with a hessian ID?

I only ask as your attempt at a fix could be circumvented by terrorists using pirate faction ids, like Rogue, Xeno, Outcast etc....

No changes are intended for unlawful IDs. If players wish to utilize the unlawful faction ID instead, that would be awesome. Something tells me they won't though.

[Image: rSYoqYY.png]
Reply  
Offline DragonLancer
01-11-2015, 04:00 AM,
#153
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

Just an idea - which includes sadly more work:
Granting the Pirate ID requires some RP forum write up.

In my opinion the Pirate ID requires a higher level of roleplay that a pirate faction ID.

But this will still not prevent particular players from abusing stuff.
In fact these particular players are the problem not any IDs or rules.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
Time left: (Permanent)
Reply  
Offline Wesker
01-11-2015, 04:02 AM,
#154
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

People keep bringing it up this "terrorist ID" what do you have to do to get one?

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Reply  
Offline DragonLancer
01-11-2015, 04:15 AM,
#155
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

Are very good and special RP story and workup of your char by posting here:
http://discoverygc.com/forums/forumdisplay.php?fid=45

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
Time left: (Permanent)
Reply  
Offline Wesker
01-11-2015, 05:25 AM,
#156
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

(01-11-2015, 04:15 AM)dragonlancer Wrote: Are very good and special RP story and workup of your char by posting here:
http://discoverygc.com/forums/forumdisplay.php?fid=45

Thanks

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Reply  
Offline Mímir
01-11-2015, 09:11 AM, (This post was last modified: 01-11-2015, 09:42 AM by Mímir.)
#157
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

(01-10-2015, 09:29 AM)Doria Wrote:
(01-10-2015, 08:34 AM)Mímir Wrote: This is moronic, [...]
(01-10-2015, 09:21 AM)SystemsFailing Wrote: [...] all this retardness...
And this do not help, you are being offensive against the admins and mods, and that is against server rules, not to mention plain rude. Let's avoid that, ok??

Wait, are you threatening to report???

Pls, how is what I said offence towards mods? What do they have to do with anything?

Are you sure you are not just brown-nosing?


(01-10-2015, 01:02 PM)Haste Wrote:
(01-10-2015, 08:34 AM)Mímir Wrote: doesn't matter if they do so with an Outcast ID, a Rogue ID or a Pirate ID. Or a corporate ID or Navy ID for that matter...

That's the thing. It does actually matter. House unlawful factions are (or were) far less common in the houses than random independent pirates.

Yes, and so they were when the old ID was in effect. There were more Rogues and Outcasts than indie pirates in Liberty for as long as I can remember.


Soon there'll be no rules violations at all, because there'll be noone left to play the game. Then everything will be just perfect, I guess.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline Zahas
01-11-2015, 09:18 AM,
#158
Member
Posts: 818
Threads: 30
Joined: Aug 2010

Great now i can trade with bs finaly
Reply  
Offline DragonLancer
01-11-2015, 09:34 AM,
#159
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

*facepalm*

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
Time left: (Permanent)
Reply  
Offline Alley
01-11-2015, 09:34 AM,
#160
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(01-11-2015, 09:18 AM)Zahas Wrote: Great now i can trade with bs finaly

I completely forgot about that, it was hilarious to watch.
That does create a new loophole though, kind of.

Laz Wrote: Alley was right.
Reply  
Pages (24): « Previous 1 … 14 15 16 17 18 … 24 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode