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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88.6 Bug Reports

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Pages (18): « Previous 1 … 14 15 16 17 18
4.88.6 Bug Reports
Offline Epo
03-01-2017, 10:19 AM,
#171
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

====================
Type: Effects
Bug: ODelta's sun seems to be broken.
====================

PIcPic. It takes it quite a while to decompose my vessel, even while I've been literally sitting *inside* of its corona.

Delta's corona damage seems to be the same as everywhere else, not sure what's going on here. - Xalrok
Offline sasapinjic
03-01-2017, 10:57 AM,
#172
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

====================
Type: commodity info cards
Bug: no picture/image
====================

Holidayers commodity has no picture/image .

Fixed. - Xalrok

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
Offline Kalhmera
03-09-2017, 09:57 PM, (This post was last modified: 03-09-2017, 09:59 PM by Kalhmera. Edit Reason: Adding Trenton )
#173
Sadistic Tentacle
Posts: 3,205
Threads: 546
Joined: Nov 2015

====================
Type: Liberty NPC Battleship Patrols
Bug: Constantly firing on Newark Station, and Trenton.
====================

Im not sure if the Dev team has control over this (probably the Admins) But nevertheless they Keep firing on Newark and Trenton, its ruins RP when other players are around.

Probably an NPC alliance domino effect. -Xalrok

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


Offline Felipe
03-12-2017, 06:36 PM, (This post was last modified: 03-12-2017, 06:38 PM by Felipe.)
#174
Banned
Posts: 765
Threads: 35
Joined: Oct 2016

====================
Type: Commodity
Bug: Ores disappearing from hold
====================

We were on a mining op, i get to the field, tractored the ores and departed to station. When i docked at station gone to sellor and: ship was empty
Damm, i thought, maybe lag while tractoring, returned then to field, grabbed another load of ore, checked if ship was full, gone to station, same happened.
Someone said, log off, close and reopen game, which i did, even closing the launcher and executing it again, done all again, same happened

User was banned for: https://discoverygc.com/forums/showthrea...pid2329969
Time left: (Permanent)
Offline Alex.
03-13-2017, 12:53 AM,
#175
Developer
Posts: 3,798
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

====================
Type: Infocard
Bug: Battleship Kumamoto (ku08_01_base) in Sigma-21 (li16) has a broken infocard 461509 - it appears as XML, I think due to the colon instead of quote mark in the XML encoding attribute
====================

Fixed. - Tachyon
Offline Neptune
03-18-2017, 03:43 PM,
#176
Moderator | DHC-
Posts: 417
Threads: 10
Joined: Nov 2015

====================
Type: Infocard
Bug: Incorrect Information - Meadville Ice Asteroid Field (Pennsylvania)
====================

"... a jump hole leading from Pennsylvania into Texas system..." That connection no longer exists. Kansas jumphole is located within the field now.

Infocard # 502012 and name infocard number 502011.

Fixed. - Tachyon
Offline Flimbus Nimbus
03-27-2017, 01:17 AM,
#177
Member
Posts: 4
Threads: 1
Joined: Mar 2017

====================
Type: Effects
Bug: Textures mapped incorrectly
====================

The Camara Freighter textures are mapped incorrectly, purely cosmetic > [1] [2]
Offline Goatman
04-03-2017, 01:40 AM,
#178
Member
Posts: 132
Threads: 29
Joined: Dec 2016

====================
Type: effect / docking
Bug: ships get stuck in docking sequence of the missouri (in new york) and gotta F1 to leave the sequence
====================

Should be fixed in 4.89. - Xalrok
Offline Shaggy
04-05-2017, 01:29 AM,
#179
#BlameShaggy
Posts: 2,073
Threads: 157
Joined: Oct 2011

====================
Type: Ship/Equipment/Balance
Bug: The "Geb" Order Carrier, has restricted Primary Turret archs not allowing any of them to fire backwards, up or below, but allows 3 to fire each side of the ship and 4 forward. Not sure if this was purposely done or if this is what balance is, but this might be a bug.

Also when you purchase the ship from Sicca Shipyard it comes automatically with a CRUISER shield, but it is a Carrier/Battleship class ship so it should be coming with a battleship shield not a cruiser shield.
====================
Offline Shaggy
04-11-2017, 02:29 PM,
#180
#BlameShaggy
Posts: 2,073
Threads: 157
Joined: Oct 2011

====================
Type: Ship/Equipment/Balance
Bug: The "Orca" Gunship, BHG GS. It only has 1 Heavy Slot which is slot 8, slot 7 fires backwards and slot 6 is the symmetrical weapon which is just under the wings. Please can this be fixed.
====================
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