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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Open up the nomads. Give them to the pew pew crowd.

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Open up the nomads. Give them to the pew pew crowd.
Offline dodike
03-27-2012, 12:09 PM, (This post was last modified: 03-27-2012, 12:10 PM by dodike.)
#171
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote: I just don't understand why people post their negative experiences with Keepers/K'Hara here. It's not that I'm not open to other people's opnion, but it holds no relevance whatsoever to this thread.

The relevant answers get ignored because negative feedback is much easier to reply to. Like I said, if you want to archieve the goal stated in the first post (Which is the whole point of this thread I can imagine), read the thread again and look for the 5 or 6 posts that explain the situation, and what can be done to change it.
I think people post here with feedback on K'Hara/Keepers to show that negative experience is not limited to interacting with independent players only.

As for me, I don't think opening the ID would worsen the quality of Nomad RP. Quantity would increase but since I only met a Keeper/K'hara twice in 2 years, I wouldn't mind.

The rest of "nomad" RP I saw was poorly designed recruiting procedure that resulted in countless morphs spamming system chat with non-sense trying to impress Keeper leadership instead of just being a Nomad.
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Offline FallenKnight
03-27-2012, 12:27 PM,
#172
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:You're issue seems more that you're hung up on encounters you didn't like and refuse to acknowledge that those are in the minority. Instead of trying to work with the system in place - you want it removed because you don't like it.
This...to all. Daedric stated a very good point.

@Tinitus, you still havent answered the question as well as any other who request the nomads to be open. Your points are more of a joke than reasons. All in your "walls" was your bad experience with the nomads when you had a human char. You gona shield run or annoy real player just because you think the player is OP? Then you deserve nothing better than to be left aside ignored or ganked. Complaining about nomads and their balanced RP of blood thirst hostility OR your best friend to chat with for ~30-40min aka nomad RP have no place in such thread. Go post at the khara's feedback.

I will quote few of your "blahblah" stuff:
Quote:I've seen them fly ships that cant be killed because of their agility and shield...... their unkillable ships.
Nomads ships maneuverable? lol...you have no idea how wrong you are
Nomads ships OP NOW? LOL no...there is a reason why some of the nomad ships are left aside as dust keepers
Nomads ships unkillable? Are you...serious?
-Labraid: order LF is better as well as any other LF or HF right now.
-Sascya and Adad: the only 2 balanced ships right now but still sascya is not the best VHF.
-Nammu: worst gb in disco. We will try to do something about it in future.
-Irra and Marduk: good ships but still : no missles, no flaks (not that they have exactly "flak gun" but something like that) they are fine but none of us fly them cuz once a marduk is out there, the order sends 3-4 osirises to lolgank ...just no need.

Quote:I've seen them attack defenseless unskilled enemies in weak ships in their better ships
-You have problem with the terrorist ID? You think nomads must WAVE at you instead of sometimes engaging without 1 hour RP? And...do you expect every nomad player to ask in OOC way "Hey are you skillful dude? Cuz I am about to attack you? If you are not good I wont:)"
...

I wont bump your other quotes but you didnt stated anything real, no real reason why you WANT that except the fact you want to be nomad indie. If you attitude towards the nomad community is that bad, we must be very greatfull there are no indies to do lolz around and ruin the name of the faction.

@Gytrash, could be great if you dont give examples with keepers (old story) aka with Yggdrasil's moments of JOKE not intentionally created to troll its own faction. Same like Tintus...go to feedback and post your walls, here I havent seen ANYTHING that could force a nomad player to even THINK of "damn that guy have a point, lets consider it"...

SO...like again I will bump my post 128, waiting for someone to finally answer why he wants indies if everything is so damn easy:
-If you dont know its easy that means you never looked hard enough with intention to become real nomad player.
-If you dont know english dont think to become nomad (lol just lets not open that topic cuz so far I've seen a lot of WIN from such players "How to be 1 of nomadz?"...)
-If you dont know the lore you cant possibly know what to do...how...you cant RP properly...in short you would be a flying blue tentacle
-Respect to the rules even if in your hands is a terrorist ID
-Knowledge of other faction's RP which can help you improve yourself..
-The nomads DONT have ranks and I will repeat it.
-You DONT have to play 1 year to get a cruiser in official faction or 2 for a battleship.
-The nomad players are equal. (You must follow only your imagination and creativity in order to make other players feel happy of RP-ing with you...or to act like wild nomad but then you need to have the players respect: "Yes they are nomads, aliens. They hate us, they want us out of here...they want to destroy us...they have no honour..they are not humans" Instead of "OMG Nomadz ganking lol!"

Now I will recommend all of you that really, I repeat REALLY want to become nomads to just open the little PDF file of the Lore, read it, enchance your RP skills be creative and imaginative.
Try to think of only one thing: To make fun for others cuz that is the rule number one for the nomad community. We are here to entertain.


p/s: Forgot to BUMP my post
Quote:The faction offers training for the morphs. Any morphs interested to join are tested only in their way of RP which leads to approved nomad players able to RP properly. Its not hard and actually its very interesting. Last time when such training happened we were 2 K'Hara and 3 morphs doing a trip together: RP-ing with anyone, giving a chance for the moprhs to learn how to talk, giving them tips what to change and what to keep, and PVP-ing right next to them.
So in short here is what the faction can offer:
- Morph (Tutorial), which is something new and no other closed faction can offer that
- Training, which allows every interested morhp player to learn while doing actions with Khara player
- Recruitment, which if the training is complete, the morph player is fully ready to become a Khara with skills, original RP, creativity and much more. All that will help him and the faction to spread the unique RP of the nomads all over Sirius in a appropriate way.

If you dont like such kind of treatment and tutorial then what do you want? The only thing I see that I am missing are the nomad ship/equipments. Is that all about?



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Offline Govedo13
03-27-2012, 01:04 PM, (This post was last modified: 03-27-2012, 01:07 PM by Govedo13.)
#173
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Well I have seen nomads/Wilde some times.
I doubt if there could be any indie in the world that could RP worse, actually if there was a poll what should be the most lolwut official faction around I don't know for who I would vote- for the nomad 5 to 1 ganks or to 3 hitboxless 8 nom gunned scorpions, all do the same /l1 /l2 /l3 /... then guns.

Once they had no CDs so I Rped with my transport 10min seeing on the map feature the 4th ship that comes closely 3 systems away they opened up on my P transp at the moment when their CDer was in range.

So in general you suck, and you suck since it is clear that only specific people with specific mindset would play this role and would like to join such factions with such recruitment ways- normal people does not lick asses to get in some pixel based faction most of the times.
Since everyone say it and there are million proofs that you suck I would be happy to see some normal "indie" nomads.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline NonSequitor
03-27-2012, 01:19 PM,
#174
Member
Posts: 911
Threads: 116
Joined: Dec 2007

Since the nature of the Nomad ID seems to be a significant bone of contention, I pose the question: Does the Nomad ID have to be a defacto terrorist ID?

How detrimental, if at all, would it be to Nomad RP for a Nomad to not have the right to attack without warning? Most of the few encounters I've had with Nomads have had some sort of pre-fight/pre-flight RP.
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Offline FallenKnight
03-27-2012, 01:21 PM,
#175
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:Well I have seen <strike>nomads</strike>/Wilde some times.
3 hitboxless 8 nom gunned scorpions, all do the same /l1 /l2 /l3 /... then guns.
Yea I too had really bad moments with few wilders on my normal trader. They did great RP and in the end I died. But you know what? They are wilders, savages, some of them are very...wild and have one true mission to act...wild. So to die from them with minor RP or few lines is same as to die from any other indie or official member in the same situation. Its fine...at least they did RP..

And if you are here just to honour us with your normal "you suck" then give some proofs of that...cuz the people that actually DID RP with few of us gave us thanks everytime when our RP had to end. People who are really looking to become nomads have no need to "asslick" as you said, this is not [Random] faction where the leader wont let you fly a cap just cuz you are [low rank]...

Quote:So in general you suck, and you suck since it is clear that only specific people with specific mindset would play this role and would like to join such factions with such recruitment ways- normal people does not lick asses to get in some pixel based faction most of the times.
Yea..you have very good behaviour towards the community which you were probably rejected. Its ok all of those who belive ***{'Engaging' >yours< "LOL" $$)*** is RP...yea..dream for indies.

Just admit it...those who dont want to work hard for the faction and follow its rules have no place in it. That is not reason enough to force the admins to open the faction, to ruin the ID, to nerf EVEN more the ships and kill the faction in that way.

' Wrote:But you either follow our rules here and work with us - or <strike>STFU and GTFO</strike>.

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Offline dodike
03-27-2012, 01:22 PM,
#176
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

@FallenKnight: The answer to your question is activity.
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Offline FallenKnight
03-27-2012, 01:27 PM,
#177
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:@FallenKnight: The answer to your question is activity.

The activity of those of us that work for the faction to keep it alive is fine. My question was for those that want indies. Your answer "activity" is not answer to my question...why you want indies if the faction offers...*check post 128*.

If all those here who had desire to improve their Rp as morph and did their best to join the nomads already were out there flying...Rp-ing..and requesting to join...we would have more members. The thing is these ~8 players here that wants the nomads to be open have been probably rejected because they cant RP properly...
The Khara faction is responsible for its members and such ID must not be given lightly.

p/s: Other thing is that the majority have multiple dozens of chars. Few are those with 1-2 or 3 official factions max. I have seen a lot of people invited to the old keepers chat who left days after this...reason was indeed activity but not for the keepers faction...but for their MAIN faction. Those that wish to join the nomads must think of that. Nomads as secondary faction to you is hard to keep activity...Nomads as 5th faction for you...well...dont expect more

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Offline dodike
03-27-2012, 01:31 PM, (This post was last modified: 03-27-2012, 01:34 PM by dodike.)
#178
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote:The activity of those of us that work for the faction to keep it alive is fine. My question was for those that want indies. Your answer "activity" is not answer to my question...why you want indies if the faction offers...*check post 128*.

If all those here who had desire to improve their Rp as morph and did their best to join the nomads already were out there flying...Rp-ing..and requesting to join...we would have more members. The thing is these ~5 players here that wants the nomads to be open have been probably rejected because they cant RP properly...the Khara faction is responsible for its members and such ID must not be given lightly.
Activity is something your faction doesn't offer. There are other factions that are dependant on interacting with Nomads with larger playerbase than any player faction could ever achieve.
Not to mention players who join/stay in closed factions for vanity reasons without intention to play.
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Offline Echo 7-7
03-27-2012, 01:37 PM,
#179
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

' Wrote:Activity is something your faction doesn't offer. There are other factions that are dependant on interacting with Nomads with larger playerbase than any player faction could ever achieve.
Not to mention players who join/stay in closed factions for vanity reasons without intention to play.

I joined Order and all I got was this stupid Bounty Hunter.


In other news, I feel like joining K'Hara for the purpose of (a) checking out Nomad RP and (b) seeing what the faction is like from the inside. It's a shame their recruitment thread appears to be closed...

There was a sig here, once.
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Offline Laerethe
03-27-2012, 04:33 PM,
#180
Member
Posts: 286
Threads: 6
Joined: Jan 2012

If I may make a small re-iteration; the point is that activity is not okay just because you're above the 'x' hour limit. The Nomads are the strongest anti-human faction there is, and not seeing any of them killing anyone is loss of a great storyline.

Just because you're above the line doesn't mean you're active. You're complaining that you get lolganked? If you had more members willing to invest time and money, you'd be able to deal with the Order ganks with more Marduks/Irra.

The ganks are due to your roleplay and tech; find people who don't care about ganks but want a laugh and everybody gets to have fun.
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