• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
« Previous 1 … 4 5 6 7 8 Next »
v4.88 General bug reports

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 7 / 10,000
Humanity's Defiance - 72 / 10,000
Nomad Ascendancy - 37 / 10,000
Order Mastery - 10 / 10,000

Latest activity

Pages (33): « Previous 1 … 17 18 19 20 21 … 33 Next »
v4.88 General bug reports
Offline Kuduka
03-11-2015, 02:43 PM,
#181
Member
Posts: 74
Threads: 9
Joined: Aug 2009

Don't know if its been here for a while or someone has reported it but. There is this thing that has happened to me a few times when I use the Formation quick dock with JGs. When I enter formation while still cruising I exit the other gate already at cruise. It seems kind of random cuz I use this method ofter when trading to skip NPCs and I have seen it like 3 times. Tried it with a player from my group and it happened on the first attemp - exited already at cruise.
Not fatal but I am sure people will find a way to abuse it.

[Image: zuLdPjr.png]

Offline Stoner_Steve
03-11-2015, 05:24 PM,
#182
Master of Arms
Posts: 2,551
Threads: 339
Joined: Jan 2014

BFR19 "Courier" Brigand Freighter has a power core reduction of 90% on the Freelancer ID when the Tech chart says it should only have a 25% core reduction

[Image: O2vt8So.png]
SLRC Faction Document | SLRC Recruitment | SLRC Feedback | SLRC Message Dump
Offline Alestone
03-12-2015, 02:07 AM, (This post was last modified: 03-18-2015, 03:43 AM by Alestone.)
#183
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

Getting this when I start FL Companion. It is not preventing the program from running, and obviously is not affecting the game, but I thought I should let you folks know anyway since it is in the configuration of Disco.

[Image: omSa0MU.jpg]

I think this is the problem:
Quote:11/03/2015 - Discovery 4.88.1.00.01

- Tentative fix for missions. The Texas-Minnesota jumphole has been nuked as such.
Offline LunaticOnTheGrass
03-15-2015, 09:57 PM,
#184
Member
Posts: 932
Threads: 134
Joined: Nov 2011

Trade Lanes in Ile-de-France don't appear to take PC ships out of lane when they are disabled. I've just had 3 players pass me after I took the lane down.
Offline Tsuzumi Mori
03-20-2015, 12:39 AM, (This post was last modified: 03-20-2015, 12:40 AM by Tsuzumi Mori.)
#185
Banned
Posts: 40
Threads: 2
Joined: Mar 2015

Timed out after undocking from Houston after selling FloraGro. As a result, red lag in space and being timed out again after log in.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Offline Vitoniz30
03-21-2015, 06:23 PM,
#186
Humanity's Shield
Posts: 687
Threads: 134
Joined: Nov 2012

Usual PvP in Connecticut, usual ship - Avenger, but I saw some interesting - almost all shots didn't fly near ship, but didn't hit him. And after looking on ship I have found THIS --> http://i.imgur.com/tjipMkO.jpg
Seems, it's a model's bug.

[Image: uKgKrP1.png]
Offline Char Aznable
03-21-2015, 11:16 PM,
#187
Member
Posts: 737
Threads: 76
Joined: Nov 2013

(03-20-2015, 12:39 AM)Tsuzumi Mori Wrote: Timed out after undocking from Houston after selling FloraGro. As a result, red lag in space and being timed out again after log in.

Bumping this, this time on Sapporo, Hokkaido.
Offline bormos3
03-28-2015, 08:05 PM,
#188
Member
Posts: 97
Threads: 6
Joined: Jun 2013

I don't know if this is a bug or not but is still worth asking: Can cloak charging be disrupted in any way? Because I was fighting a few guys and after I realized that there was no way for me to win I attempted to cloak , but my cloak kept failing... True that I didn't have any shields but I still had full power

[Image: kIxzoA5.gif]
Offline evanz
03-28-2015, 08:16 PM,
#189
Member
Posts: 1,951
Threads: 92
Joined: Jan 2013

in Cassin theres a base called "another fine product from the nonsense factory"

whats that about?
 
Offline Krmloo
03-28-2015, 11:51 PM,
#190
Economy Developer
Posts: 464
Threads: 38
Joined: Apr 2013
Staff roles:
Server Administrator
Economy Developer

(03-28-2015, 08:16 PM)evanz Wrote: in Cassin theres a base called "another fine product from the nonsense factory"

whats that about?

That's not a bug. Look here.

Pages (33): « Previous 1 … 17 18 19 20 21 … 33 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode