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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery spin-off , add-onn/balance packages

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Discovery spin-off , add-onn/balance packages
Offline evanz
09-26-2013, 01:33 PM,
#11
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Posts: 1,951
Threads: 92
Joined: Jan 2013

exactly, as i said, thats the players choice in their actions
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Offline evanz
09-26-2013, 01:37 PM, (This post was last modified: 09-26-2013, 01:38 PM by evanz.)
#12
Member
Posts: 1,951
Threads: 92
Joined: Jan 2013

like me your worried that disco will fail, i dont think it will, only way itll fail is if players fail to play in an rp way

or did i get you original post thought totally wrong

might of done , if so then im sorry

*grabs another beer*
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Offline Scumbag
09-26-2013, 04:31 PM,
#13
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

No, sorry, it's just not doable. Not enough people, not enough skill. I'm also sad to see things done wrong but we simply have to admit it willl be over and enjoy it while we still can.
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Offline Jack_Henderson
09-26-2013, 05:46 PM,
#14
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Why split a community when it is in a difficult situation anyway?
It's a fascinating self-destructive trend that seems to repeat itself whenever a game struggles and some strain reaches the community.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
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Offline Govedo13
09-26-2013, 06:42 PM, (This post was last modified: 09-26-2013, 06:47 PM by Govedo13.)
#15
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Posts: 4,663
Threads: 97
Joined: Jul 2009

Because in my eyes this is the only constructive way to do things.
I actually doubt that the said packages would split the community, it would rather unite it because most of the disappointed people leave because they see that they have no means or chance to change the situation.
Also the community is already spirited if you look at the numbers only-the main server population is so low that it is comparable with the total of the non official discovery server- this was never the case in the past:
http://flserver.de/topservers.php?timeframe=day
Also the total year average of all freelancer servers and mods- 160 players is less then the discovery average 1-2 years ago:
http://flserver.de/topservers.php?timeframe=year
This means that the people that left are more then the people that still play.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Jack_Henderson
09-26-2013, 06:52 PM,
#16
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Sorry to be blunt but: all the things you wrote... nobody can put into practise. So discussing a split is nothing but harmful, as it is impossible to do anyways.

Why not stop the daydreaming of a better world and either contribute to the bugfixing (if you have any of the needed skills), or at least... shu... ehm... keep quiet and endure the time it takes until things smoothen again silently?

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+ IMG| IS RECRUITING: Click to find out more!
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Offline Th3Nu773r
09-26-2013, 07:36 PM,
#17
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Posts: 75
Threads: 0
Joined: Aug 2013

(09-26-2013, 12:47 PM)evanz Wrote: People who just want to pvp, go find a pvp server, people that want to trade/rp (and then depending on situation fight, if it needs to be done), stay in disco

Connecticut? need i say more?
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Offline Coin
09-26-2013, 07:45 PM,
#18
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

what does someone do when they see their friend walking towards a cliff? shout, beg, plead for them to stop.

when someone tries to point out that x has invoked the law of unintended consequences, the discovery community rounds on that person with a big bucket of tar and some feathers.

how 'bout instead of saying 'it can't be done', the ideas are allowed to be discussed - its not as if there is anything else constructive we can do with a troll back in the pipeline.

@ OP

add-ons are a fantastic idea.

pob manufactured shield buffs, powerplant buffs, weapon damage buffs, weapon range buffs, speed buffs, cargo hold buffs, thruster buffs, equipment mount buffs - the list goes on, and they are all possible, as these are the stats that the hackers tweak to get their thrills.

not sure if this list is possible:
faction related price shifts (i.e. if green with corsairs, arties are REALLY cheap, and food sells at a better price).
short-lived admin level sheilds, one minute duration with a five minute cool down - useful for bombers jousting caps
longer lived not-quite admin shields for traders, 5 minute duration with 15 minute cooldown, to help run away from pirates
aim-bot: one minute duration 1 hour cooldown. you are the god of pew, but have no sheild or gun regen until aimbot shuts down

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline SMGSterlin
09-26-2013, 08:14 PM,
#19
Member
Posts: 2,206
Threads: 81
Joined: Feb 2010

[Image: av-6641.png]



Dieter's avatar of wisdom.

[Image: smgsterlin.gif]
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Offline Veygaar
09-26-2013, 09:06 PM,
#20
Member
Posts: 4,212
Threads: 158
Joined: Jan 2011

Advertise via YouTube video response/comment spam or die.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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