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Admin Notice: Community Rules Updated

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Admin Notice: Community Rules Updated
Offline Govedo13
10-15-2013, 05:57 PM, (This post was last modified: 10-15-2013, 07:40 PM by Govedo13.)
#11
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Great work with the rules re-writting. Kudos to you!
Also recent example:
http://discoverygc.com/forums/showthread...pid1420122
I hope you include good explained paragraph on Powergaming/Metagaming as well. Seems many people does not understand those terms.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Nerva
10-15-2013, 06:25 PM, (This post was last modified: 10-15-2013, 06:33 PM by Nerva.)
#12
Member
Posts: 460
Threads: 6
Joined: Sep 2012

(10-15-2013, 05:56 PM)Switchback Wrote:
Quote:Disabling vSync to gain a framerate of 160 or higher.

So essentially if my computer is good and my frames go over 160 then I am considered a cheater? That logic.

V-Sync is always on, which limits the framerate to your monitor's refresh rate, unless you force disable it. Framerate over 160 results in your ship jumping around all the time for everyone else. So, yes, logic, and yes, you would be a cheater. It's also quite easy to prove.
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Offline Thyrzul
10-15-2013, 06:40 PM,
#13
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

Quote:3.3 Aggressors are not allowed to destroy a trade vessel prior to issuing a demand, in system or local chat, and allowing sufficient time to respond. "Halt" on its own is not a demand, however, a trade vessel can be destroyed if they refuse to stop after being asked to in the form of a proper demand.

4.2 Offical factions are obliged to balance Connecticut time with RP system time. Your primary duty is to play the RP role you elected to play, not to spend all your time in Connecticut.

Other than these, I'd like to ask you whether do you intend to review the Faction Creation Rules. I believe that would need a renewal as well. And I haven't really seen Official Faction Rule 4. being enforced at all at any point during my so far over 2 years stay on Disco.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline belarusich
10-15-2013, 08:14 PM,
#14
Member
Posts: 955
Threads: 57
Joined: Dec 2012

(10-15-2013, 03:06 PM)Lonely Werewolf Wrote: Aye, hopefully Alberta will now count as Liberty space. With the Liberty battleship there along with the supergate it makes sense. That or Alberta gets added to the relevant factions ZOIs, DSE/Ageira should be able to defend their project after all.



Which supergate?

http://i.imgur.com/kUwDiuk.jpg
more than 1 kill per minute in shooter is cheating now :\
Signature must not be larger than 700x250 pixels
Codes from your picture have been removed.
~ Dim
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Offline Echo 7-7
10-16-2013, 01:18 AM, (This post was last modified: 10-16-2013, 01:37 AM by Echo 7-7.)
#15
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

(10-15-2013, 12:17 PM)Mercarryn Wrote: ...
Wasn`t Poole or Salisbury changed into a regular system? (Not sure, I am not that much around in Bretonian part of the server).
...
Same like Bretonia, what about Ellesmere? I heard the rumor it was not a guard system anymore. If that rumor is true, it should perhaps be included into Liberty house space as well.

Poole is now a non-Guard system; Ellesmere is still effectively a Guard system.


(10-15-2013, 05:00 PM)AlphaWolf215 Wrote:
(10-15-2013, 12:00 PM)aerelm Wrote:

Hellfire Legion ID is now open to public.

You can get this ID by using the LiHellfire restart. Please study the lore of this faction and also the allowances and restrictions of their ID if you're interested in making a character to roleplay a Legionnaire. Furthermore, since the ID has changed a bit before becoming open, we'd also advise members of the [HF] to re-read their IDs and adjust their ingame roleplay accordingly.
 


Having checked the ID, and read this line:

Quote:Allowed ships -> Fighters, freighters, transports, gunboats

I must ask, the ID that allows battleships and such, is this saved for an official faction, SRP, or gone completely. If the last option, how can we get the HF Cruiser and Battleship if we was to set up a HF faction?

Just a few questions, thanks in advance.

The ID that was previously possessed by the [HF] official faction does not exist any longer.

Cruisers and Battleships are intentionally not available. (NB: There is no HF-specific Cruiser, and the Arbiter is not intended to be purchasable anyway.)

There was a sig here, once.
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Offline Knucklehead
10-16-2013, 06:58 AM,
#16
Member
Posts: 397
Threads: 23
Joined: Aug 2006

(10-15-2013, 06:25 PM)Corundum Wrote: V-Sync is always on, which limits the framerate to your monitor's refresh rate, unless you force disable it. Framerate over 160 results in your ship jumping around all the time for everyone else. So, yes, logic, and yes, you would be a cheater. It's also quite easy to prove.

How does the game determine what the appropriate refresh rate is, anyway? I know it doesn't force it to 60Hz, as my 3D LCD runs at 120Hz when I'm not playing in 3D mode. If it simply picks the highest supported rate for the chosen resolution, people who have a super fast display, such as some high-end 3D Plasma displays (which boast refresh rates of 600Hz or more) just might be out of luck.

Then again, I doubt there are many who would play on such a setup, but it is something to consider.

It's official, I have too few ships now...
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Offline aerelm
10-16-2013, 07:45 AM,
#17
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

(10-15-2013, 12:28 PM)Fyodor Wrote: Would be easier to read if you made the numbering bold and underlined or another color like this 3.1

For the recruit ID thing, very few people actually set up their ships or do missions to set up while they are below level 29. So maybe you should protect people if they are below level 29 OR if they have a recruit ID regardless of level.

Thank you for your suggestions. Both have been implemented.

(10-15-2013, 03:19 PM)Just.Dave Wrote: 3.4 Fleeing from combat and then docking at a station or planet while you are in range of the ship you were fighting counts as PvP death. Transports and freighters are exempt from this rule.

Wounding does this imply to Repair ships and "battle" freighters e.g grizzle, Camara and Pelican that are use as cheap gunboats.

Good point. Reworded to "trade vessels" to remove that confusion. This means if transports or freighters take an offensive role in an engagement (Repair ships, piracy, battlefreighters, etc) they're not exempt from this rule, and it only applies to them if the described scenario happens while they're trading.

(10-15-2013, 05:00 PM)AlphaWolf215 Wrote:
Quote:Allowed ships -> Fighters, freighters, transports, gunboats

I must ask, the ID that allows battleships and such, is this saved for an official faction, SRP, or gone completely. If the last option, how can we get the HF Cruiser and Battleship if we was to set up a HF faction?

Right now the only option for an indie HF cap is through SRPs. Alternatively, you can make a HF group, go for official status, and if your request is approved you can request your own ID with cap access.

(10-15-2013, 05:10 PM)TheUnforgiven Wrote: I think my main point is, what's the point of showing a faction IFF, and being treated as that, when you may not necessarily need to ACT like that since you may not be flying the corresponding ID.

Faction IDs rephack their own IFF to +1. Only generic IDs allow flying with no IFF.

(10-15-2013, 06:40 PM)Thyrzul Wrote: I'd like to ask you whether do you intend to review the Faction Creation Rules. I believe that would need a renewal as well. And I haven't really seen Official Faction Rule 4. being enforced at all at any point during my so far over 2 years stay on Disco.

Faction creation rules are also being worked on along with faction rules.

As for faction rule 4, off the top of my head... It happened to [LN] and MM~ a couple of times back in 85, also to SCRA| if my memory's not failing me. But yea... That rule's not used that often.

(10-16-2013, 06:58 AM)Knucklehead Wrote: How does the game determine what the appropriate refresh rate is, anyway?

It matches the refresh rate of your own screen. Disabling vSync on it's own is not considered cheating, however, if you want to do that you'll have to use an external program like Dxtory to limit your maximum framerate and make sure it doesn't go above 160. Setting the max fps to 120 is always the safest bet.
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Offline Duvelske
10-16-2013, 07:53 AM,
#18
Banned
Posts: 990
Threads: 44
Joined: May 2012

Finally the conn rules. Yet it lacks That sales should all be inRP as stated a pvp practise system. Not some easy sale system.

User was banned for: Permbanned
Time left: (Permanent)
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Offline Eduard
10-16-2013, 04:35 PM,
#19
Member
Posts: 1,102
Threads: 123
Joined: Dec 2011

(10-16-2013, 07:45 AM)aerelm Wrote: Faction creation rules are also being worked on along with faction rules.


Will the new rules affect factions that have applied before their implementation according to the older ones?

Or is this "work out" mainly a cleanup of the rules to make it easier to understand only?

(08-10-2015, 07:03 PM)Antonio- Wrote: King Eduard is the greatest
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Offline Cælumaresh
10-16-2013, 04:52 PM,
#20
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

(10-15-2013, 05:10 PM)The Rule Should Be Like This Wrote: Every player must have one ID equipped on their ship. Every player should follow the restrictions and allowances listed in their ID. In cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules.

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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