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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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The thing about destroying PoBs ...

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The thing about destroying PoBs ...
Offline Curios
07-07-2014, 11:21 AM,
#11
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(07-07-2014, 11:13 AM)Lord.MacRae Wrote: [Also piloting a ship, trading or shooting does not need any RP. But as it is a RP server, normally, players do or go to Conn.

Wait, what? Mate, do you know that you need to provide some RP before shooting and people actually RP when fly ships (most of the time) by following their ID, ship class, ZOI restrictions and so on and so forth.

(07-07-2014, 11:13 AM)Lord.MacRae Wrote: "Place everywhere" is an admin rule because they perhaps do not want to restrict by theirselves and want the players and organisation to do. Bretonia for example did that very well in my opinion. Bases have to be registered and there are limitations like not to build a base directly in front of a planet.
But also there are exceptions that could be given if the explanation and the RP is sufficient.
Regulation is a good way, only restrictions are counterproductive because new players are deterred and can not see any chance for their RP ideas.

This is also a dubious assumption since we know for sure that 'regulations' and 'restrictions' are usually going together. Crowd can't regulate things properly because no one wants to restrict himself willingly - i.e. refrain from spamming POBs at where they shouldn't be or not to abuse something that can be abused.

(07-07-2014, 11:13 AM)Lord.MacRae Wrote: Also I read many complaints about people leaving and not many new players stay, the server is not crowded as in the earlier days .... Think about just killing someones base without a word instead of RP with him and helping him with the restrictions. Besides that, think about your money-grubbing behaviours and all your "laws because they are laws". What would you do? Having fun and stay?

Many people leave exactly because of the game being overspammed by questionable content. And that useless content just keeps piling up.
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Offline Lord.MacRae
07-07-2014, 11:44 AM, (This post was last modified: 07-07-2014, 11:45 AM by Lord.MacRae.)
#12
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Quote:Wait, what? Mate, do you know that you need to provide some RP before shooting and people actually RP when fly ships (most of the time) by following their ID, ship class, ZOI restrictions and so on and so forth.
Please understand me right. I did not say that someone should fly around here without any RP, I said it is not essential to fly a ship. Someone can just log in and fly around a planet for an hour and then ran himself into the planet. But you should not do, you should behave normal and do some proper RP. Same wit h building a base.

Quote:This is also a dubious assumption since we know for sure that 'regulations' and 'restrictions' are usually going together. Crowd can't regulate things properly because no one wants to restrict himself willingly - i.e. refrain from spamming POBs at where they shouldn't be or not to abuse something that can be abused.
So why are there so many ingame laws created by players and not only admin rules?
As in RL everyone is restricting himself every second. Do I eat that chocolate completely or do I stop?
No, restrictions and regulation are different things. Restrictions are "no because of no", regulations need more brain power to decide in case by case basis including the "laws" and to get the other persons ideas and opinions correct is necessary.

Quote:Many people leave exactly because of the game being overspammed by questionable content. And that useless content just keeps piling up.
Like too many strange restrictions perhaps and players stuck in them?

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Offline Flinx
07-07-2014, 12:01 PM,
#13
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Posts: 77
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This is getting of course.

If you need rules do be fair, to keep a balance in the game, then you will always find a rulemonger who used the rules for puroses they were not set up for. That is my experience from more than 20 jears of RPG in LARP and P&P.

Somebody once said : Allowed is what pleases. Without harming yourselfe or others.
But as long as you dont set a *closed setting* with a Game Master, you will have to rely on self control as far as possible.

So... have fun, watch each other. Care.
Say Kudos for good RP and say No to Powerplay.

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Offline Zen_Mechanics
07-07-2014, 12:08 PM,
#14
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The official faction leaders don't really care about your feelings, thats just how discovery works. Most of them powergame and get away with it. If they don't have the people to destroy your station, they will call their enemies. Sounds familiar?

Were fools to make war on our brothers in arms.

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Offline Connor
07-07-2014, 12:20 PM,
#15
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(07-07-2014, 12:08 PM)Zen_Mechanics Wrote: The official faction leaders don't really care about your feelings, thats just how discovery works. Most of them powergame and get away with it. If they don't have the people to destroy your station, they will call their enemies. Sounds familiar?

I do not think that is the case with everyone... A lot of the base sieges have had RP reason behind them and almost all of them have been unlawful (When i'm on a lawful char)

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Offline Highland Laddie
07-07-2014, 12:23 PM,
#16
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A few questions: does the Liberty Navy have a registration requirement for PoBs in Hudson? Did you investigate any of this beforehand?

I had to register my base in Cortez with BOTH the Liberty and Bretonia, and also at a time when there was no RP requirement to attack any PoBS whatsoever.

My best advice would be to get the bases registered first (or at least get RP permissions of some kind) before you even begin construction. And also, make sure you have a lot of help to get the shield up and running quickly.

But if the base is already registered, the lawfuls can actually help protect your base while you build it.

@OP - simple answer - life is cheap to people in power, and even more so in a video game.
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Offline Zen_Mechanics
07-07-2014, 12:25 PM,
#17
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By my read, Lawful registrations are only applied in their respected space - Hudson is not being one ( Even if they keep claiming that 10clicks from the gate is infact liberty space ).

Were fools to make war on our brothers in arms.

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Offline Oldum
07-07-2014, 12:46 PM,
#18
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(07-07-2014, 12:25 PM)Zen_Mechanics Wrote: By my read, Lawful registrations are only applied in their respected space - Hudson is not being one ( Even if they keep claiming that 10clicks from the gate is infact liberty space ).

My point exactly .... LNS blowing anything up in Hudson is just as much makes no sense as fe. RM lurking around in Alaska fe. , since they should have absolutely no way of getting there. (Dunno it ever happened, but you see the point I hope)

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Offline Oldum
07-07-2014, 12:51 PM,
#19
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(07-07-2014, 12:23 PM)Highland Laddie Wrote: A few questions: does the Liberty Navy have a registration requirement for PoBs in Hudson? Did you investigate any of this beforehand?

I had to register my base in Cortez with BOTH the Liberty and Bretonia, and also at a time when there was no RP requirement to attack any PoBS whatsoever.

My best advice would be to get the bases registered first (or at least get RP permissions of some kind) before you even begin construction. And also, make sure you have a lot of help to get the shield up and running quickly.

But if the base is already registered, the lawfuls can actually help protect your base while you build it.

@OP - simple answer - life is cheap to people in power, and even more so in a video game.

And there goes the rule wich states ... and I quote:

"Core One
- Players are not required to role play prior to building a Core 1 base
- Players are not required to role play prior to destroying a Core 1 base
- Name, location and IFF of bases are permanent"

So according to this, if I got it right, if you do not choose to RP a core 1 base, it doesn't exist in RP.... thus there is no need to RP it's destruction.

However, the rule does not concer anything about if the base owner does decide to RP. All the faction made registration and other stuff comes after this IMO.

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Offline Highland Laddie
07-07-2014, 01:16 PM, (This post was last modified: 07-07-2014, 01:24 PM by Highland Laddie.)
#20
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So yeah....you weren't required to RP your base's construction....and neither did the LN ship who blew it up have to RP its destruction.... and yet now you're complaining that it got destroyed?

It's quite simple: register your base before you build it, or get some kind of inRP permission to do so (although you are not OORP required to) so that LN won't attack your base. Otherwise, LN has every RP right to exercise authority in their ZOI. Sure....Hudson might not be Liberty House space, but that doesn't mean LN is powerless there, either.

Quote: In RP and technically , you need crew on a base. So that given, a Liberty capital marches in and destroys a base, "killing" all on board , outside of Liberty space. Not to mention if you take the purpose of that given base into consideration, it was full of civilians ....

Well, you specifically mentioned that Core 1 PoBs don't technically exist inRP...so I don't see how there is any crisis of conscious.

Space is dangerous....and especially so if a group of unknowns just started building building a space station on their doorstep. I would expect that, had you communicated your intentions to the LN beforehand, this probably would have been avoided.
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