• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 81 82 83 84 85 … 547 Next »
Disco Bounty/Player Tracker [BETA]

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Thread Closed 
Disco Bounty/Player Tracker [BETA]
Offline larzac
08-21-2014, 10:37 AM,
#11
Planetsmith
Posts: 344
Threads: 23
Joined: Aug 2011

It's seems like a huge metagaming tool for me. If people want to claim bounty, they have to work for it, not just wait a bump then go kill it. Do you imagine if 5 or 10 people add you on their bounty list? each time you will log, you will be hunt like a rabbit...

[Image: XobDPoA.png]
Offline VoluptaBox
08-21-2014, 11:35 AM,
#12
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010

You're not particularly familiar with the struggles of a Bounty Hunter nowadays, are you?
Offline Mímir
08-21-2014, 12:05 PM, (This post was last modified: 08-21-2014, 12:10 PM by Mímir.)
#13
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

^That

I think a tool like this is perfect and well within reason to employ for hunters, who do spend a long time flying around space without anything ever happening.

I'm just concerned by how it will be used by traders and other people who wish to avoid all interaction, maybe this tool, however neat it is, is actually a really terrible idea?

Also I am not sure how big a fan I am of giving players the means to track and monitor other players. It is kinda creepy, really. Maybe I am just old-fashioned.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Offline Sol
08-21-2014, 01:22 PM,
#14
Member
Posts: 805
Threads: 51
Joined: Sep 2005

Since when is it okay to metagame for any reason.

This is a tool to track players and harass them whenever they are online.
Offline Danny-boy
08-21-2014, 01:52 PM, (This post was last modified: 08-21-2014, 01:53 PM by Danny-boy.)
#15
Member
Posts: 293
Threads: 11
Joined: Jul 2014

(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.

This is a tool to track players and harass them whenever they are online.

So you're saying that when you go online you don't look on the player list for someone to interact with? Wow, how on earth do you manage to have fun randomly wondering around and just hoping that you'll maybe, possibly bump into someone.

This isn't a tool to track players and harass them when they are online but rather a tool that allows and promotes fun interactions between players that would otherwise not be interacting with each other/anyone. Or at leas that's how I see it being used.
Offline Sol
08-21-2014, 01:59 PM, (This post was last modified: 08-21-2014, 01:59 PM by Sol.)
#16
Member
Posts: 805
Threads: 51
Joined: Sep 2005

Wow. Aren't you very clever mister smartypants? Look at the features list.

It's something else to wait for a type of player to log in and just kill then log off, and camp at a location they last docked for ease of 'interaction'. And totally another thing to log in to enjoy your time, looking at the chat list to see who's around you to interact with others.

This kinds of tools existed before. This is nothing new.

If you're playing a bounty hunter ID just to have quick pvps, go play in conn.
Offline Oldum
08-21-2014, 02:16 PM,
#17
Member
Posts: 1,357
Threads: 87
Joined: Apr 2009

(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.

This is a tool to track players and harass them whenever they are online.

(08-21-2014, 01:52 PM)Danny-boy Wrote:
(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.

This is a tool to track players and harass them whenever they are online.

So you're saying that when you go online you don't look on the player list for someone to interact with? Wow, how on earth do you manage to have fun randomly wondering around and just hoping that you'll maybe, possibly bump into someone.

This isn't a tool to track players and harass them when they are online but rather a tool that allows and promotes fun interactions between players that would otherwise not be interacting with each other/anyone. Or at leas that's how I see it being used.

Actually, what Sol is trying to say could be described by this:

There is a bounty put on X by Y ... so with this tool given, whenever X logs in, everyone will know and everyone who has a char capable of going for the bounty or such will harras X untill he/she is online. Therefore it looses the "hunter" part, where you need luck and thinking to find the bounty you wanna get, and turns into a " let's just watch this instead of being online, we'll see who to shoot anyways" kind of thing. Which would probably make ppl upset sooner or later. Plus, having a bounty on someone doesn't suppose to mean that everyone should be able to catch that given person.. at least I think.

[Image: kIHP9wI.png]
| Faction Information || Recruitment || Feedback || Internal Communications || Nightmare on Shetland |
| The Mindoro Massacre |
Offline Danny-boy
08-21-2014, 02:18 PM, (This post was last modified: 08-21-2014, 02:20 PM by Danny-boy.)
#18
Member
Posts: 293
Threads: 11
Joined: Jul 2014

(08-21-2014, 01:59 PM)Sol Wrote: Wow. Aren't you very clever mister smartypants? Look at the features list.

It's something else to wait for a type of player to log in and just kill then log off, and camp at a location they last docked for ease of 'interaction'. And totally another thing to log in to enjoy your time, looking at the chat list to see who's around you to interact with others.

This kinds of tools existed before. This is nothing new.

If you're playing a bounty hunter ID just to have quick pvps, go play in conn.



Yes, your right it's possible to use abuse and harass players. However the tool would be there to help find targets and actually have a decent bit of RP with them and then potentially have fun with pewing each other. Now if people use the tool for what I'm suggesting it could be used for then that's all good, people enjoy some RP and pews and generally speaking everyone's happy (except those people who rage whenever they give away a blue message).

However if people are abusing it to camp the system where someone last logged out and then /1 ing the player every time they undock before shooting them and then repeating the same thing every two hours, we have a magical little thing known as the rules and the reports system, so people that abuse this tool will end up being sanctioned for constantly harassing players under the 1.2 rule:
"1.2 Trolling or harassing other members of the community".
Offline larzac
08-21-2014, 02:38 PM,
#19
Planetsmith
Posts: 344
Threads: 23
Joined: Aug 2011

(08-21-2014, 02:18 PM)Danny-boy Wrote: Yes, your right it's possible to use abuse and harass players.

That's the problem, it's sure that some people will abuse. If everyone was nice, we wouldnt have this discussion.

[Image: XobDPoA.png]
Offline Danny-boy
08-21-2014, 02:48 PM, (This post was last modified: 08-21-2014, 02:50 PM by Danny-boy.)
#20
Member
Posts: 293
Threads: 11
Joined: Jul 2014

(08-21-2014, 02:38 PM)larzac Wrote:
(08-21-2014, 02:18 PM)Danny-boy Wrote: Yes, your right it's possible to use abuse and harass players.

That's the problem, it's sure that some people will abuse. If everyone was nice, we wouldnt have this discussion.

Pretty much everything we have is abuse-able, that's one of the reasons that we have rules in the first place.
All I need to do to prove my point is look to one of the latest sanction notices: http://discoverygc.com/forums/showthread.php?tid=119432

Should we get rid of the recruit ID because it can be abused? Or shall we remove guns because people might shoot someone without RP first? No offcourse not, if people report those that are using this tool to break the rules then the offenders will get punished and people that don't abuse these things may continue to have fun using them (not that the recruit ID is a ton of fun, but the ability shoot someones character is).
Pages (4): « Previous 1 2 3 4 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode