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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Sorry what?
Offline Wesker
12-19-2015, 01:59 AM,
#11
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

I cant absorb the stupididty

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Lythrilux
12-19-2015, 02:00 AM,
#12
Edgy Worlds
Posts: 10,362
Threads: 737
Joined: Jan 2013

(12-19-2015, 01:56 AM)Hidamari Wrote: uhm, well yea people use razors.. ? okay? razors are anti fighter,

Not just fighters. But anti-GB, as well as anti light cruiser.

(12-19-2015, 01:56 AM)Hidamari Wrote: cerbs compete with mortars not razors, cerbs were SO good nobody used mortars anymore, and there is no way to make mortars anywhere near as good as cerbs were without making them literally insane.

They're weren't 'so good'. They just worked. They weren't broken, or overpowered. They did their job. The problem was Mortars and Missiles being kind of meh.

Battleship Razors are an excellent example of the approach devs should be taking. Ok, old Battleship razors were crap, so you buff them to give them new roles. Nowadays Battleship Razors were an amazing improvement to class. Similar approaches should be taken with Mortars and Missiles.

[Image: Lythrilux.gif]
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Offline Durandal
12-19-2015, 02:02 AM,
#13
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

I'm afraid that people will have to attempt kiting with things other than the "mount these or you lose" guns now. Shame innit.
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Offline Apollon
12-19-2015, 02:03 AM,
#14
Emperor's Wrath
Posts: 1,772
Threads: 101
Joined: May 2012

That's dumb.
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Offline Lythrilux
12-19-2015, 02:05 AM,
#15
Edgy Worlds
Posts: 10,362
Threads: 737
Joined: Jan 2013

(12-19-2015, 02:03 AM)Ghost Radical Wrote: That's dumb.

Very dumb. These changes make no sense.

[Image: Lythrilux.gif]
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Offline Chuba
12-19-2015, 02:06 AM, (This post was last modified: 12-19-2015, 02:06 AM by Chuba.)
#16
uwu
Posts: 1,519
Threads: 40
Joined: Sep 2013

Disco Devs™

[Image: Chubix.gif]
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Offline Durandal
12-19-2015, 02:10 AM,
#17
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(12-19-2015, 01:58 AM)sindroms Wrote: So wait.
Instead of making other weapons more viable for heavy slots, you nerf cerbs.
Is that how you are doing things?
And then make snubs better against caps?


Yeah, okay.
Okay.

Have fun sitting in Conn with your 1v1 snubfights for the rest of whatever length Disco survives.

Demonstrate to me how nerfing cerbs affected cap/snub balance in the slightest and I will personally write out a check to you for $100.

Yes, battleships need a buff. That doesn't mean cerbs aren't the be-all end-all of battleship combat and needed to be toned down.
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Offline Kauket
12-19-2015, 02:11 AM, (This post was last modified: 12-19-2015, 02:12 AM by Kauket.)
#18
Dark Lord of the Birbs
Posts: 6,564
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

is this april the first?

is it really?

I mean, good effort on trying to make mortars not useless, but, they're still somewhat useless. They certainly need a bit more of a damage buff. Make BS cerbs as 3k, otherwise, bye-bye light battleships.


Oh yeah nerf the Geb already it's tiny as heck, and give a minor buff to the Mako, it's just deathbait.
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Offline Mephistoles
12-19-2015, 02:12 AM, (This post was last modified: 12-19-2015, 02:12 AM by Mephistoles.)
#19
Gas Miners Guild
Posts: 2,347
Threads: 91
Joined: Jun 2013

I have been killed in a snub by battleship cerbs. Now that is less likely.

Can I have $100?

I'll take 250m ingame instead.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
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Offline Durandal
12-19-2015, 02:13 AM,
#20
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(12-19-2015, 02:11 AM)Nyx Wrote: is this april the first?

is it really?

I mean, good effort on trying to make mortars not useless, but, they're still somewhat useless. They certainly need a bit more of a damage buff.


Oh yeah nerf the Geb already it's tiny as heck, and give a minor buff to the Mako, it's just deathbait.

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