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Admin Notice: Docking Modules

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Admin Notice: Docking Modules
Offline Epo
05-17-2016, 05:08 PM, (This post was last modified: 05-17-2016, 05:08 PM by Epo.)
#11
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

They will not unless stated otherwise. Keep calm and worship Alley, as she's our only hope.
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Offline Hubjump
11-17-2016, 12:56 AM,
#12
Member
Posts: 606
Threads: 37
Joined: Apr 2014

We are still routing from the shadows!!!
Give us loyal carrier plays a purpose once again good sir!!! *inaudible cheering*
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Offline Nightowl
05-20-2019, 01:32 PM,
#13
Member
Posts: 385
Threads: 78
Joined: Sep 2018

Just to dig-out this old tread:
Will there ever be a Chance that the Docking modules come back?
Or is no one working on that?


[Image: grp-Logo-green.png][Image: OSI-Logo%203D.gif][Image: SGN.png][Image: Society_Apocrypha_symbol.png]

This is a game, a Roleplay-Game!
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Offline Exploration
05-21-2019, 01:43 PM, (This post was last modified: 05-21-2019, 01:44 PM by Exploration.)
#14
Member
Posts: 654
Threads: 77
Joined: Mar 2012

Not too knowlegeable about this but heard from someone who is way better at code than I, that the chances of this thing getting re-implemented due to complexity is slim. Probably possible but a lot of work for a fairly gimmicky function. I mean it would be neat none the less, but until someone wants to invest a huge amount of time I'd imagine we ain't getting this back any time soon. - Could entirely be incorrect here as I was told this a while ago.
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Offline Laz
05-21-2019, 02:15 PM,
#15
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

These will not be fixed, I'm pretty certain on that. Alex lacks the time and I lack the desire to do it. The community lacks any other people capable of doing it.

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Offline Exploration
05-21-2019, 02:57 PM,
#16
Member
Posts: 654
Threads: 77
Joined: Mar 2012

Be less retired and fix it
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Offline Laz
05-21-2019, 04:05 PM,
#17
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

No.

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