And I guess bhg can also kill lawful targets if the bounty is issued by a lawful entity? So if ic for example dislikes another company we can send bhg to shoot them up?
That is where it gets complicated.
For instance LN hiring BHG to kill Kruger ships in Liberty could easily be considered a lawful bounty, but Samura hiring BHG to kill Synth Foods within Liberty might not be classed as so lawful.
Quote:9. The character registered on a board must be at least neutral to their employer, and hostile to the faction they are targeting in a bounty.
If BHG is not at least neutral to employer or the employer is considered unlawful by the ID, BHG ID cannot work for it.
Quote:9. This does not apply to assassination missions where the target is a single character.
If it is assassination bounty, then reputations don't come into play, as long as the bounty is still issued by someone who is not unlawful by rules.
Quote:Board owners are obliged to ensure that the persons they are hiring have a suitable reputation. This means no hiring or paying people who would be hostile to you based on previous actions or non-hostile with the targets they claim.
This also further more says that employer cannot hire someone who is hostile to them or someone who isn't hostile with target(s).
To conclude, my personal opinion is that lawful bounty is based on local laws:
Liberty ( lawful ) placing bounty on MND (quasi-lawful) in Liberty is lawful. Liberty placing bounty on MND in Rheinland is not lawful.
Liberty placing bounty on Rogues ( unlawful ) in Liberty is lawful. Liberty placing bounty on Rogues outside Liberty is lawful, as long as Rogues are considered criminals by other laws.
GMG (quasi) placing bounty on Hogosha ( quasi ) in GMG ZoI is lawful. Outside ZoI, not lawful, unless Hogosha is considered criminals by local law.
Hogosha placing bounty on GMG anywhere is unlawful, unless GMG is considered criminals by local laws.
(04-06-2016, 08:23 AM)Snak3 Wrote: If it is assassination bounty, then reputations don't come into play, as long as the bounty is still issued by someone who is not unlawful by rules.
How can you know that without metagaming/ooRP knowledge who's behind bounty? I already pointed out the people issuing assassination notices/private bounties are inRP anonymous, unless they reveal themselves.
What if unlawful is paying for killing another unlawful, but BHG doesn't know it - due to previous paragraph?
(04-06-2016, 08:23 AM)Snak3 Wrote: If it is assassination bounty, then reputations don't come into play, as long as the bounty is still issued by someone who is not unlawful by rules.
How can you know that without metagaming/ooRP knowledge who's behind bounty?
You can..RP? i know right...could it be that simple?
if you don't know the issuer you either ask and if they don't tell you/give you proof you move on to other bounty..that is lawful
People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
(04-06-2016, 08:23 AM)Snak3 Wrote: If it is assassination bounty, then reputations don't come into play, as long as the bounty is still issued by someone who is not unlawful by rules.
How can you know that without metagaming/ooRP knowledge who's behind bounty?
You can..RP? i know right...could it be that simple?
if you don't know the issuer you either ask and if they don't tell you/give you proof you move on to other bounty..that is lawful
This is the obvious thing. But what if character fake their true affiliation and act as "innocent trader"? This is also roleplay.
Also, if we made 'lawful bounty and escort' on basis of ID, following that BHG ID cannot escort Freelancer ID player (quasi-lawful). They also cannot help House Intel or Junkers attacked by Hogosha (and vice versa), because neither is lawful as well and ID rules does not allow them to even help them.
(04-06-2016, 08:30 AM)Toris Wrote: How can you know that without metagaming/ooRP knowledge who's behind bounty? I already pointed out the people issuing assassination notices/private bounties are inRP anonymous, unless they reveal themselves.
What if unlawful is paying for killing another unlawful, but BHG doesn't know it - due to previous paragraph?
How about, if you are not sure, don't take up the contract?
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
(04-06-2016, 08:39 AM)Toris Wrote: Also, if we made 'lawful bounty and escort' on basis of ID, following that BHG ID cannot escort Freelancer ID player (quasi-lawful). They also cannot help House Intel or Junkers attacked by Hogosha (and vice versa), because neither is lawful as well and ID rules does not allow them to even help them.
And those:
(04-06-2016, 08:23 AM)Snak3 Wrote: If it is assassination bounty, then reputations don't come into play, as long as the bounty is still issued by someone who is not unlawful by rules.
(04-06-2016, 08:16 AM)Skorak Wrote: And I guess bhg can also kill lawful targets if the bounty is issued by a lawful entity? So if ic for example dislikes another company we can send bhg to shoot them up?
I can also ask another possibility.
My leader character in ic needs the lpi leader gone.
Individual bounty issued by a lawful IDed entity. Rulewise legal? Can my bhg allies shoot him now?
In the Main Four Houses (I believe that BHG have no dealings with Gallia) , all Corporations and Government Agencies are deemed Lawful by their House. With this, LSF is counted as Lawful (even though their ID gives them the ability to skirt the Law - Quasi-Lawful).
Most of the Unlawfuls, are those that are deemed undesirables by the Houses.
The BHG, as a Lawful Entity, will respect each House's Laws. With this, they will happily hunt Outcasts in Liberty but wouldn't hunt them in Bretonia (as that would then be breaking the Laws of Bretonia by shooting an accepted Nation). If BHG did, then they would have to suffer the inRP consequences.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person